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Winner · Crallerrr's team

13

74 kills · 5 players

de_overpass · 28 min

17 rounds · 2026-05-30

Europe 5v5 Queue

lithy's team

4

52 kills · 5 players

Top fragger

VictorDK87

20 kills

Top impact

VictorDK87

119 ADR

Util damage

Gl3nnftw

174 HP

Weak spots this match

vs lifetime baseline
  • Crallerrr

    HS % 11% (avg 48%)

    -77%
  • Crallerrr

    ADR 56 (avg 83)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Crallerrr's team

9 · 4

VictorDK87

L82

20/12/6 · 2014 dmg

ADR

119

HS%

65

K/D

1.67

Entry 2/0Multi 1Util 164Pistol 4

IceWolf2207

L84

19/10/4 · 1886 dmg

ADR

111

HS%

58

K/D

1.90

Entry 1/0Multi 3Util 122Pistol 3

jPhi1ipz

L93

14/11/1 · 1418 dmg

ADR

83

HS%

64

K/D

1.27

Entry 4/0Multi 1Util 45Pistol 7

Dakester

L31

12/11/3 · 1350 dmg

ADR

79

HS%

42

K/D

1.09

Entry 1/0Util 114Pistol 2

Crallerrr

L93

9/8/3 · 957 dmg

ADR

56

HS%

11

K/D

1.12

Util 92AWP 4Pistol 2
HS % -77%ADR -32%

lithy's team

3 · 1

storasyster

L9

17/15/2 · 1864 dmg

ADR

110

HS%

53

K/D

1.13

Entry 4/0Multi 2Util 139Pistol 2

lithy

L92

10/14/9 · 1428 dmg

ADR

84

HS%

40

K/D

0.71

Entry 2/0Util 139AWP 1Pistol 1

-bigconne

L61

9/14/5 · 1261 dmg

ADR

74

HS%

33

K/D

0.64

Entry 1/0Multi 1Util 2AWP 1Pistol 2

Gl3nnftw

L5

8/16/2 · 718 dmg

ADR

42

HS%

50

K/D

0.50

Entry 1/0Multi 1Util 174Pistol 1

Eaglexdd

L91

8/15/3 · 913 dmg

ADR

54

HS%

25

K/D

0.53

Entry 1/0Multi 1Util 85AWP 2Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.