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g0dl1s_'s team

8

67 kills · 5 players

de_ancient · 35 min

21 rounds · 2026-06-01

Europe 5v5 Queue

Winner · _Manio_'s team

13

82 kills · 5 players

Top fragger

sirlewisanil

19 kills

Top impact

HappyDoggo

111 ADR

Util damage

QV69

237 HP

Weak spots this match

vs lifetime baseline
  • QV69

    HS % 25% (avg 42%)

    -40%
  • Katsembo

    HS % 28% (avg 47%)

    -40%
  • QV69

    K/D 0.71 (avg 1.02)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

g0dl1s_'s team

5 · 3

sirlewisanil

L81

19/14/2 · 1552 dmg

ADR

74

HS%

47

K/D

1.36

Entry 1/0Util 51AWP 2Pistol 3

TaaDaaaa

L82

13/15/6 · 1736 dmg

ADR

83

HS%

62

K/D

0.87

Entry 2/0Util 77Pistol 5

QV69

L73

12/17/8 · 1651 dmg

ADR

79

HS%

25

K/D

0.71

Entry 2/0Multi 2Util 237Pistol 1
HS % -40%K/D -30%

Feekz

L6

12/19/6 · 1227 dmg

ADR

58

HS%

50

K/D

0.63

Entry 2/0Util 4AWP 1Pistol 4

g0dl1s_

L82

11/17/5 · 1246 dmg

ADR

59

HS%

73

K/D

0.65

Entry 1/0Multi 1Util 58Pistol 4

_Manio_'s team

7 · 6

HappyDoggo

L74

19/14/4 · 2331 dmg

ADR

111

HS%

42

K/D

1.36

Multi 1Util 70Pistol 1

Katsembo

L81

18/10/1 · 1587 dmg

ADR

76

HS%

28

K/D

1.80

Entry 2/0Util 20Pistol 3
HS % -40%K/D +51%

_Manio_

L63

18/17/5 · 2040 dmg

ADR

97

HS%

50

K/D

1.06

Entry 4/0Multi 1Util 58Pistol 3

donzMANiAC

L83

17/14/7 · 1759 dmg

ADR

84

HS%

59

K/D

1.21

Entry 5/0Multi 1Util 153AWP 4Pistol 2

jurekTriceps

L82

10/13/9 · 1167 dmg

ADR

56

HS%

60

K/D

0.77

Entry 2/0Util 50

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.