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Winner · REBANAT0R's team

13

77 kills · 5 players

de_cache · 26 min

18 rounds · 2026-05-22

Europe 5v5 Queue

dartlamajer's team

5

46 kills · 5 players

Top fragger

-Sh0x1e

21 kills

Top impact

-Sh0x1e

124 ADR

Util damage

SmG969

147 HP

Weak spots this match

vs lifetime baseline
  • dartlamajer

    K/D 0.62 (avg 1.33)

    -53%
  • dartlamajer

    ADR 67 (avg 96)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

REBANAT0R's team

9 · 4

-Sh0x1e

L92

21/12/6 · 2229 dmg

ADR

124

HS%

52

K/D

1.75

Entry 3/0Multi 1Util 92Pistol 3
K/D +54%ADR +46%

haiwannn67

L86

19/11/3 · 1931 dmg

ADR

107

HS%

42

K/D

1.73

Entry 5/0Util 51Pistol 3

G3deN

L103

15/7/3 · 1499 dmg

ADR

83

HS%

53

K/D

2.14

Entry 2/0Util 6Pistol 4
K/D +95%HS % +8%

voruvehe

L51

12/10/7 · 1444 dmg

ADR

80

HS%

42

K/D

1.20

Entry 1/0Multi 1Util 22Pistol 5

REBANAT0R

L61

10/8/4 · 968 dmg

ADR

54

HS%

40

K/D

1.25

Multi 1Util 11Pistol 1

dartlamajer's team

3 · 2

SmG969

L92

15/16/2 · 1372 dmg

ADR

76

HS%

47

K/D

0.94

Entry 3/0Multi 1Util 147AWP 4Pistol 4
ADR -9%

xD31U

L51

12/15/4 · 1599 dmg

ADR

89

HS%

25

K/D

0.80

Entry 1/0Multi 1Util 96Pistol 1

dartlamajer

L101

10/16/5 · 1213 dmg

ADR

67

HS%

60

K/D

0.62

Entry 2/0Util 65Pistol 2
K/D -53%ADR -29%HS % +50%

STASHEVSKY

1

6/14/2 · 807 dmg

ADR

45

HS%

50

K/D

0.43

Pistol 1

s4br3-

L6

3/16/4 · 841 dmg

ADR

47

HS%

67

K/D

0.19

Entry 1/0Util 76

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.