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Winner · byeugone's team

13

73 kills · 5 players

de_mirage · 25 min

16 rounds · 2026-05-29

North America 5V5 Queue

Xxxbb2's team

3

41 kills · 5 players

Top fragger

Jack_oo

19 kills

Top impact

Jack_oo

130 ADR

Util damage

benis2k

292 HP

Weak spots this match

vs lifetime baseline
  • -king_666

    K/D 0.12 (avg 1.07)

    -89%
  • Ikarunam

    HS % 18% (avg 42%)

    -57%
  • -king_666

    ADR 50 (avg 81)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

byeugone's team

9 · 4

Jack_oo

L92

19/9/6 · 2083 dmg

ADR

130

HS%

63

K/D

2.11

Entry 2/0Multi 1Util 184Pistol 2

byeugone

L92

15/8/3 · 1505 dmg

ADR

94

HS%

53

K/D

1.88

Entry 1/0Util 77Pistol 3

Blankmeister

L72

15/8/5 · 1355 dmg

ADR

85

HS%

40

K/D

1.88

Entry 4/0Multi 1Util 186Pistol 2

benis2k

L73

13/9/7 · 1432 dmg

ADR

90

HS%

54

K/D

1.44

Entry 3/0Util 292Pistol 4

Ikarunam

L84

11/7/6 · 1149 dmg

ADR

72

HS%

18

K/D

1.57

Entry 2/0Util 96AWP 3Pistol 1
HS % -57%K/D +35%

Xxxbb2's team

3 · 0

TERR34

L7

12/14/1 · 1092 dmg

ADR

68

HS%

50

K/D

0.86

Util 9Pistol 2

Xxxbb2

L82

10/14/2 · 1047 dmg

ADR

65

HS%

70

K/D

0.71

Entry 1/0Multi 1Util 78AWP 4Pistol 2

Brucium

L81

10/15/3 · 1192 dmg

ADR

75

HS%

60

K/D

0.67

Entry 2/0Pistol 1

TeaaaaHours

L8

7/15/3 · 942 dmg

ADR

59

HS%

43

K/D

0.47

Entry 1/0Util 27Pistol 1

-king_666

L9

2/16/4 · 797 dmg

ADR

50

HS%

100

K/D

0.12

K/D -89%ADR -38%HS % +113%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.