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Winner · kovalen's team

13

81 kills · 5 players

de_ancient · 31 min

19 rounds · 2026-06-09

Europe 5v5 Queue

BOBBERKKK's team

6

54 kills · 5 players

Top fragger

bbtymii

22 kills

Top impact

bbtymii

112 ADR

Util damage

BOBBERKKK

93 HP

Weak spots this match

vs lifetime baseline
  • bbtymii

    HS % 36% (avg 55%)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kovalen's team

8 · 5

bbtymii

L55

22/11/2 · 2122 dmg

ADR

112

HS%

36

K/D

2.00

Entry 6/0Multi 2Util 24AWP 2Pistol 3
HS % -35%K/D +69%ADR +33%

jocazvz

L43

18/10/2 · 1686 dmg

ADR

89

HS%

39

K/D

1.80

Entry 2/0Multi 3Util 45AWP 4Pistol 1

qKKy

L42

17/10/3 · 1771 dmg

ADR

93

HS%

47

K/D

1.70

Entry 2/0Multi 1Util 15AWP 1Pistol 3

kovalen

L41

13/10/5 · 1449 dmg

ADR

76

HS%

23

K/D

1.30

Entry 1/0Util 49Pistol 4

BrdaNaMaks

L52

11/14/5 · 1375 dmg

ADR

72

HS%

18

K/D

0.79

Entry 1/0Multi 1Util 6AWP 1Pistol 1

BOBBERKKK's team

4 · 2

wilont

2

14/16/0 · 1417 dmg

ADR

75

HS%

43

K/D

0.88

Multi 2AWP 1Pistol 4

Matix_02

L61

12/16/4 · 1278 dmg

ADR

67

HS%

67

K/D

0.75

Entry 3/0Multi 2Util 67AWP 1Pistol 4

Matrixlol3

L31

12/17/3 · 1561 dmg

ADR

82

HS%

58

K/D

0.71

Entry 2/0Util 20Pistol 4

BOBBERKKK

L42

8/17/2 · 1023 dmg

ADR

54

HS%

25

K/D

0.47

Entry 1/0Multi 1Util 93AWP 4Pistol 2

HONDA_CRV

L4

8/18/2 · 1009 dmg

ADR

53

HS%

38

K/D

0.44

Entry 1/0Util 1Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.