Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

ENGINZ's team

6

63 kills · 5 players

de_nuke · 32 min

19 rounds · 2026-06-02

Europe 5v5 Queue

Winner · B1inded's team

13

77 kills · 5 players

Top fragger

ENGINZ

24 kills

Top impact

ENGINZ

128 ADR

Util damage

Baz63

180 HP

Weak spots this match

vs lifetime baseline
  • KyojuroKNY

    K/D 0.62 (avg 1.00)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ENGINZ's team

4 · 2

ENGINZ

L103

24/14/2 · 2426 dmg

ADR

128

HS%

71

K/D

1.71

Entry 2/0Multi 2Util 73Pistol 5

dashii

L102

14/16/2 · 1472 dmg

ADR

78

HS%

64

K/D

0.88

Entry 3/0Util 67AWP 1Pistol 3

KyojuroKNY

L8

10/16/6 · 1185 dmg

ADR

62

HS%

60

K/D

0.62

Entry 1/0Util 3Pistol 1
K/D -38%ADR -10%HS % +43%

zEbzEci

L4

10/15/2 · 1038 dmg

ADR

55

HS%

40

K/D

0.67

Entry 1/0Util 14Pistol 4

adsizshaman

L61

5/19/6 · 909 dmg

ADR

48

HS%

20

K/D

0.26

Entry 2/0Util 145Pistol 2

B1inded's team

8 · 5

B1inded

L94

21/10/2 · 1520 dmg

ADR

80

HS%

5

K/D

2.10

Entry 3/0Multi 2Util 9AWP 10Pistol 2

DankMemey

L94

21/13/2 · 1858 dmg

ADR

98

HS%

48

K/D

1.62

Entry 4/0Multi 1Util 20Pistol 5

_ESQ

L101

13/14/6 · 1725 dmg

ADR

91

HS%

38

K/D

0.93

Entry 1/0Multi 1Util 40Pistol 2

AidyWonder

L72

11/15/10 · 1584 dmg

ADR

83

HS%

45

K/D

0.73

Entry 1/0Util 61

Baz63

L82

11/13/5 · 1429 dmg

ADR

75

HS%

55

K/D

0.85

Entry 1/0Util 180Pistol 2

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.