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ChuckErS's team

6

56 kills · 5 players

de_inferno · 37 min

19 rounds · 2026-05-26

South America 5V5 Queue

Winner · zeug's team

13

83 kills · 5 players

Top fragger

zeug

22 kills

Top impact

ChuckErS

107 ADR

Util damage

knd_-

331 HP

Weak spots this match

vs lifetime baseline
  • ferpazio

    K/D 0.24 (avg 1.07)

    -78%
  • ferpazio

    ADR 31 (avg 76)

    -59%
  • wenzelkkj

    HS % 33% (avg 53%)

    -38%
  • wenzelkkj

    ADR 78 (avg 92)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ChuckErS's team

5 · 1

ChuckErS

L92

17/16/6 · 2039 dmg

ADR

107

HS%

47

K/D

1.06

Entry 2/0Multi 1AWP 1Pistol 2

Blackkitt

L7

14/15/2 · 1287 dmg

ADR

68

HS%

36

K/D

0.93

Entry 2/0Util 6Pistol 1

-ikee

L92

13/18/5 · 1609 dmg

ADR

85

HS%

62

K/D

0.72

Entry 2/0Multi 1Util 140Pistol 3

allust

L91

8/17/5 · 1098 dmg

ADR

58

HS%

25

K/D

0.47

Entry 1/0Util 50AWP 2Pistol 3

ferpazio

L71

4/17/1 · 590 dmg

ADR

31

HS%

75

K/D

0.24

Entry 2/0Util 73
K/D -78%ADR -59%HS % +67%

zeug's team

7 · 6

zeug

L94

22/13/4 · 1862 dmg

ADR

98

HS%

32

K/D

1.69

Entry 4/0Multi 2Util 107Pistol 1

knd_-

L91

18/11/7 · 1956 dmg

ADR

103

HS%

28

K/D

1.64

Entry 3/0Util 331Pistol 3

dannzinn

L73

18/9/8 · 1979 dmg

ADR

104

HS%

61

K/D

2.00

Entry 1/0Multi 1Util 186AWP 2Pistol 3

wenzelkkj

L93

15/12/3 · 1481 dmg

ADR

78

HS%

33

K/D

1.25

Entry 1/0Util 251AWP 1Pistol 1
HS % -38%ADR -15%

csgokAV

L62

10/13/4 · 1243 dmg

ADR

65

HS%

70

K/D

0.77

Entry 1/0Util 105Pistol 3

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.