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Luguir's team

5

55 kills · 5 players

de_inferno · 33 min

18 rounds · 2026-04-26

South America 5V5 Queue

Winner · Giovani94's team

13

72 kills · 5 players

Top fragger

destroyer15

23 kills

Top impact

destroyer15

114 ADR

Util damage

galvess

434 HP

Weak spots this match

vs lifetime baseline
  • galvess

    HS % 12% (avg 48%)

    -75%
  • t4kashi_cwb

    K/D 0.69 (avg 0.95)

    -27%
  • pLh

    HS % 31% (avg 39%)

    -21%
  • galvess

    K/D 0.80 (avg 0.96)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Luguir's team

5 · 0

N4ND0016

L52

13/12/1 · 1424 dmg

ADR

79

HS%

15

K/D

1.08

Util 100Pistol 2

Fadbone

13/16/1 · 1097 dmg

ADR

61

HS%

54

K/D

0.81

Entry 3/0Pistol 2

Luguir

11/17/10 · 1823 dmg

ADR

101

HS%

64

K/D

0.65

Entry 3/0Util 174Pistol 2

17furtado

2

10/15/1 · 943 dmg

ADR

52

HS%

30

K/D

0.67

Multi 2Util 59Pistol 3

GOHSTE1

L41

8/15/2 · 1074 dmg

ADR

60

HS%

50

K/D

0.53

Entry 2/0Util 85Pistol 1

Giovani94's team

7 · 6

destroyer15

2

23/11/8 · 2057 dmg

ADR

114

HS%

48

K/D

2.09

Entry 2/0Multi 1Util 91Pistol 4

Giovani94

L52

16/11/2 · 1592 dmg

ADR

88

HS%

38

K/D

1.45

Entry 2/0Multi 1Util 59AWP 6

pLh

L34

16/10/2 · 1430 dmg

ADR

79

HS%

31

K/D

1.60

Entry 2/0Multi 1Util 107Pistol 1
HS % -21%K/D +78%ADR +13%

t4kashi_cwb

2

9/13/6 · 1205 dmg

ADR

67

HS%

44

K/D

0.69

Entry 2/0Util 134Pistol 3
K/D -27%ADR -14%

galvess

L43

8/10/8 · 1358 dmg

ADR

75

HS%

12

K/D

0.80

Entry 2/0Util 434AWP 1Pistol 1
HS % -75%K/D -17%

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.