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c0x34's team

10

76 kills · 5 players

de_dust2 · 35 min

23 rounds · 2026-06-09

Europe 5v5 Queue

Winner · pschyoPEEK-'s team

13

77 kills · 5 players

Top fragger

pschyoPEEK-

18 kills

Top impact

SimpatiX

92 ADR

Util damage

yezus999

290 HP

Weak spots this match

vs lifetime baseline
  • yezus999

    K/D 0.94 (avg 1.15)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

c0x34's team

7 · 3

LOL3KK

L93

17/17/5 · 1762 dmg

ADR

77

HS%

71

K/D

1.00

Entry 2/0Util 144AWP 1Pistol 1

-KenK

L92

16/14/3 · 1415 dmg

ADR

62

HS%

50

K/D

1.14

Entry 2/0Multi 1Util 102AWP 3Pistol 2

yezus999

L92

15/16/7 · 1941 dmg

ADR

84

HS%

60

K/D

0.94

Entry 3/0Util 290AWP 4Pistol 1
K/D -18%HS % +28%

c0x34

L91

14/15/9 · 1857 dmg

ADR

81

HS%

64

K/D

0.93

Entry 1/0Multi 1Util 92AWP 1

piataa

L92

14/15/6 · 1600 dmg

ADR

70

HS%

64

K/D

0.93

Entry 3/0Multi 1Util 46AWP 1Pistol 5

pschyoPEEK-'s team

5 · 8

pschyoPEEK-

L93

18/14/4 · 1668 dmg

ADR

73

HS%

33

K/D

1.29

Entry 3/0Multi 2Util 74AWP 8Pistol 3

Sekinasip11

L94

17/15/4 · 1575 dmg

ADR

69

HS%

29

K/D

1.13

Entry 1/0Util 62AWP 1Pistol 2

SimpatiX

L91

17/16/8 · 2104 dmg

ADR

92

HS%

53

K/D

1.06

Entry 4/0Util 16Pistol 6

Pitchul

L103

14/17/7 · 1693 dmg

ADR

74

HS%

64

K/D

0.82

Entry 3/0Multi 2Util 110Pistol 3

GrubaPijesz_

L82

11/14/6 · 1357 dmg

ADR

59

HS%

45

K/D

0.79

Entry 1/0Util 47Pistol 1

Half-by-half

First half

7 · 5

Second half

3 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.