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Winner · Zacery's team

13

84 kills · 5 players

de_mirage · 35 min

20 rounds · 2026-06-03

Europe 5v5 Queue

SUGXR's team

7

65 kills · 5 players

Top fragger

zxwy

25 kills

Top impact

zxwy

128 ADR

Util damage

Mimik

202 HP

Weak spots this match

vs lifetime baseline
  • Zacery

    K/D 0.69 (avg 1.04)

    -34%
  • loockheed

    K/D 0.87 (avg 1.20)

    -27%
  • Zacery

    ADR 59 (avg 80)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Zacery's team

9 · 4

zxwy

L95

25/10/5 · 2567 dmg

ADR

128

HS%

48

K/D

2.50

Entry 2/0Multi 3Util 114Pistol 1

Mimik

L93

19/12/6 · 1805 dmg

ADR

90

HS%

53

K/D

1.58

Entry 3/0Multi 2Util 202Pistol 9
K/D +40%ADR +18%

wonszu-

L104

16/12/2 · 1631 dmg

ADR

82

HS%

56

K/D

1.33

Multi 1Pistol 3

loockheed

L8

13/15/4 · 1416 dmg

ADR

71

HS%

62

K/D

0.87

Entry 2/0Util 30AWP 2Pistol 3
K/D -27%HS % +32%

Zacery

L71

11/16/1 · 1176 dmg

ADR

59

HS%

36

K/D

0.69

Entry 4/0Util 4AWP 1Pistol 2
K/D -34%ADR -27%

SUGXR's team

3 · 4

SUGXR

L92

16/16/3 · 1841 dmg

ADR

92

HS%

38

K/D

1.00

Entry 2/0Multi 1Util 79AWP 5Pistol 9

D1yer

L92

13/17/5 · 1508 dmg

ADR

75

HS%

31

K/D

0.76

Entry 1/0Multi 2Util 10Pistol 1

Inb4

L91

12/15/3 · 1261 dmg

ADR

63

HS%

58

K/D

0.80

Entry 1/0Util 7AWP 1Pistol 5

polsen

L9

12/18/6 · 1468 dmg

ADR

73

HS%

33

K/D

0.67

Entry 4/0Multi 1Util 16AWP 3Pistol 2

hxze-

L82

12/18/2 · 1048 dmg

ADR

52

HS%

25

K/D

0.67

Entry 1/0Multi 1Util 13AWP 5Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.