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Winner · hyp3rrrr's team

13

76 kills · 5 players

de_dust2 · 31 min

19 rounds · 2026-06-01

Europe 5v5 Queue

machniu's team

6

57 kills · 5 players

Top fragger

gustas

23 kills

Top impact

gustas

120 ADR

Util damage

gustas

226 HP

Weak spots this match

vs lifetime baseline
  • ViV1S

    K/D 0.86 (avg 1.10)

    -22%
  • BrazilBob-

    K/D 0.93 (avg 1.17)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hyp3rrrr's team

10 · 3

gustas

L105

23/6/4 · 2285 dmg

ADR

120

HS%

43

K/D

3.83

Entry 4/0Multi 4Util 226AWP 4Pistol 5

hyp3rrrr

L104

17/12/5 · 1679 dmg

ADR

88

HS%

41

K/D

1.42

Entry 3/0Multi 2Util 110AWP 9Pistol 6

tgN-

L10

13/10/3 · 1297 dmg

ADR

68

HS%

23

K/D

1.30

Entry 2/0Util 138AWP 6

ViV1S

L102

12/14/7 · 1557 dmg

ADR

82

HS%

67

K/D

0.86

Entry 2/0Multi 1Util 60
K/D -22%HS % +40%

1pershing

L102

11/15/6 · 1284 dmg

ADR

68

HS%

55

K/D

0.73

Entry 2/0Util 107Pistol 1

machniu's team

2 · 4

BrazilBob-

L101

14/15/3 · 1438 dmg

ADR

76

HS%

57

K/D

0.93

Entry 1/0Multi 1Util 98AWP 3Pistol 4
K/D -21%HS % +14%

Urahara777

L102

13/15/4 · 1400 dmg

ADR

74

HS%

77

K/D

0.87

Entry 1/0Multi 1Util 64Pistol 5

rikibalboa

L101

12/16/3 · 1258 dmg

ADR

66

HS%

67

K/D

0.75

Entry 1/0Util 49AWP 1Pistol 3

angry0y0

L10

10/14/1 · 970 dmg

ADR

51

HS%

60

K/D

0.71

Entry 1/0Util 14AWP 2Pistol 2

machniu

L102

8/16/6 · 1254 dmg

ADR

66

HS%

50

K/D

0.50

Entry 2/0Util 148AWP 1

Half-by-half

First half

10 · 2

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.