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-unique666's team

11

84 kills · 5 players

de_mirage · 43 min

24 rounds · 2026-05-19

Europe 5v5 Queue

Winner · mottyxa's team

13

83 kills · 5 players

Top fragger

Jason_Bourne

22 kills

Top impact

Jason_Bourne

90 ADR

Util damage

maZzik_

281 HP

Weak spots this match

vs lifetime baseline
  • maZzik_

    K/D 0.82 (avg 1.21)

    -32%
  • maZzik_

    HS % 29% (avg 40%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-unique666's team

7 · 4

Jason_Bourne

L92

22/15/8 · 2161 dmg

ADR

90

HS%

64

K/D

1.47

Entry 1/0Multi 2Util 194Pistol 6

melissa67

4

22/18/2 · 2137 dmg

ADR

89

HS%

68

K/D

1.22

Entry 3/0Multi 1Util 48AWP 2Pistol 6

-unique666

L91

15/18/5 · 1594 dmg

ADR

66

HS%

60

K/D

0.83

Entry 2/0Multi 2Util 28Pistol 6

shalt1rr

3

13/17/5 · 1583 dmg

ADR

66

HS%

62

K/D

0.76

Entry 2/0Util 13AWP 1Pistol 3

Yamu

L81

12/16/5 · 1670 dmg

ADR

70

HS%

58

K/D

0.75

Entry 3/0Util 94AWP 3Pistol 1

mottyxa's team

5 · 8

JIYCTPIK_21

L94

20/18/3 · 1999 dmg

ADR

83

HS%

50

K/D

1.11

Entry 2/0Multi 1Util 68Pistol 1

mottyxa

L93

18/17/2 · 2016 dmg

ADR

84

HS%

17

K/D

1.06

Entry 6/0Multi 1Util 23AWP 10Pistol 3

SemikPrime

L92

17/15/3 · 1776 dmg

ADR

74

HS%

65

K/D

1.13

Entry 1/0Multi 1Util 2AWP 1Pistol 2

excommunicad

L92

14/18/3 · 1619 dmg

ADR

68

HS%

50

K/D

0.78

Entry 2/0Multi 1Util 38AWP 1Pistol 1

maZzik_

L92

14/17/9 · 1681 dmg

ADR

70

HS%

29

K/D

0.82

Entry 2/0Multi 1Util 281Pistol 3
K/D -32%HS % -28%

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.