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Winner · JWizza's team

13

81 kills · 5 players

de_dust2 · 31 min

19 rounds · 2026-05-30

Europe 5v5 Queue

w1sh--'s team

6

57 kills · 5 players

Top fragger

-KnoxviIle-

21 kills

Top impact

SHAADOW--

125 ADR

Util damage

-KnoxviIle-

154 HP

Weak spots this match

vs lifetime baseline
  • createdbyAI

    K/D 0.56 (avg 1.22)

    -54%
  • createdbyAI

    ADR 44 (avg 82)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JWizza's team

7 · 6

-KnoxviIle-

L103

21/8/7 · 2098 dmg

ADR

110

HS%

38

K/D

2.62

Entry 1/0Multi 1Util 154Pistol 2

SHAADOW--

L105

20/14/5 · 2376 dmg

ADR

125

HS%

70

K/D

1.43

Entry 3/0Multi 3Util 71

kiLum1N4ti

L103

16/11/6 · 1617 dmg

ADR

85

HS%

56

K/D

1.45

Entry 1/0Multi 2Util 109Pistol 2

JWizza

L101

13/13/2 · 1148 dmg

ADR

60

HS%

15

K/D

1.00

Entry 3/0Multi 1Util 64AWP 9Pistol 2

restok

L101

11/11/5 · 1319 dmg

ADR

69

HS%

55

K/D

1.00

Entry 4/0Util 145AWP 1Pistol 4

w1sh--'s team

5 · 1

garr1t0n

L102

17/17/2 · 1662 dmg

ADR

88

HS%

71

K/D

1.00

Entry 1/0Multi 2Util 6Pistol 2

Veri77-

L102

13/15/7 · 1744 dmg

ADR

92

HS%

46

K/D

0.87

Entry 1/0Multi 1Util 58AWP 5Pistol 3

w1sh--

L101

9/18/3 · 1368 dmg

ADR

72

HS%

56

K/D

0.50

Entry 3/0Util 119AWP 1Pistol 3

createdbyAI

L10

9/16/4 · 837 dmg

ADR

44

HS%

67

K/D

0.56

Entry 2/0Util 50AWP 2Pistol 4
K/D -54%ADR -46%HS % +56%

wezpen

L101

9/15/4 · 997 dmg

ADR

53

HS%

33

K/D

0.60

Util 133

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.