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Winner · rekrums's team

13

85 kills · 5 players

de_anubis · 44 min

24 rounds · 2026-05-20

Europe 5v5 Queue

-fErREirAa-'s team

11

87 kills · 5 players

Top fragger

-fErREirAa-

23 kills

Top impact

-fErREirAa-

106 ADR

Util damage

Bruffet

239 HP

Weak spots this match

vs lifetime baseline
  • jmartins22N

    HS % 26% (avg 36%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rekrums's team

5 · 8

rekrums

L93

20/14/8 · 2226 dmg

ADR

93

HS%

40

K/D

1.43

Multi 2Util 156Pistol 4

fingur1

L67

20/16/5 · 2276 dmg

ADR

95

HS%

45

K/D

1.25

Entry 4/0Multi 3Util 70Pistol 4

corndawgies

18/20/6 · 1498 dmg

ADR

62

HS%

28

K/D

0.90

Entry 5/0Multi 1Util 115AWP 8Pistol 2

EVO_IS

L42

14/21/8 · 1875 dmg

ADR

78

HS%

36

K/D

0.67

Multi 1Util 200Pistol 2

Bruffet

1

13/16/8 · 1577 dmg

ADR

66

HS%

54

K/D

0.81

Entry 1/0Multi 2Util 239Pistol 2

-fErREirAa-'s team

7 · 4

-fErREirAa-

2

23/17/5 · 2544 dmg

ADR

106

HS%

52

K/D

1.35

Entry 5/0Multi 1Util 138AWP 3Pistol 1

jmartins22N

2

19/16/4 · 2183 dmg

ADR

91

HS%

26

K/D

1.19

Entry 4/0Util 185AWP 7Pistol 1
HS % -28%ADR +23%

RodrigoMVH

L72

17/18/9 · 2198 dmg

ADR

92

HS%

47

K/D

0.94

Entry 2/0Util 117Pistol 2

_Sampa1o

3

16/17/3 · 1548 dmg

ADR

65

HS%

38

K/D

0.94

Entry 1/0Multi 1Util 168

GrimRipas

2

12/17/5 · 1472 dmg

ADR

61

HS%

50

K/D

0.71

Entry 2/0Util 71Pistol 3

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.