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caseeee's team

6

47 kills · 5 players

de_dust2 · 28 min

19 rounds · 2026-06-03

South America 5V5 Queue

Winner · memory1's team

13

75 kills · 5 players

Top fragger

peepz-

23 kills

Top impact

peepz-

114 ADR

Util damage

mark1n666

160 HP

Weak spots this match

vs lifetime baseline
  • NicoAP

    K/D 0.64 (avg 1.37)

    -53%
  • NicoAP

    ADR 56 (avg 86)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

caseeee's team

5 · 1

uliquev1

L82

14/15/1 · 1584 dmg

ADR

83

HS%

21

K/D

0.93

Entry 3/0Multi 1Util 24AWP 10

Dkdvl

L62

11/15/1 · 1235 dmg

ADR

65

HS%

73

K/D

0.73

Multi 1Util 26AWP 2Pistol 1

caseeee

L81

10/16/4 · 1330 dmg

ADR

70

HS%

40

K/D

0.62

Multi 1Util 46Pistol 2

NicoAP

L71

9/14/1 · 1071 dmg

ADR

56

HS%

67

K/D

0.64

Entry 1/0Multi 1Util 138Pistol 2
K/D -53%ADR -34%HS % +31%

slayeR-

L7

3/15/4 · 738 dmg

ADR

39

HS%

33

K/D

0.20

Entry 1/0Util 80Pistol 2

memory1's team

7 · 6

peepz-

L74

23/9/3 · 2169 dmg

ADR

114

HS%

52

K/D

2.56

Entry 4/0Multi 1Util 2Pistol 4

mark1n666

L82

16/12/8 · 1768 dmg

ADR

93

HS%

69

K/D

1.33

Entry 4/0Multi 2Util 160AWP 3Pistol 3

chosen238

L74

16/7/4 · 1377 dmg

ADR

73

HS%

56

K/D

2.29

Entry 3/0Util 28Pistol 3

memory1

L81

10/13/8 · 1570 dmg

ADR

83

HS%

60

K/D

0.77

Entry 2/0Multi 1Util 53Pistol 1

Haaikaan

L72

10/7/3 · 995 dmg

ADR

52

HS%

20

K/D

1.43

Entry 1/0Util 37AWP 1

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.