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LipeKiller's team

7

62 kills · 5 players

de_cache · 35 min

20 rounds · 2026-05-18

Europe 5v5 Queue

Winner · s4k's team

13

84 kills · 5 players

Top fragger

JbM10

22 kills

Top impact

jakdaniels

104 ADR

Util damage

kudela10

181 HP

Weak spots this match

vs lifetime baseline
  • CAS001

    HS % 36% (avg 52%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LipeKiller's team

5 · 2

JbM10

L94

22/16/2 · 1960 dmg

ADR

98

HS%

32

K/D

1.38

Entry 4/0Multi 3Util 42AWP 8Pistol 4

kudela10

L81

12/19/4 · 1580 dmg

ADR

79

HS%

58

K/D

0.63

Entry 4/0Multi 1Util 181Pistol 3

LipeKiller

L5

11/16/2 · 1267 dmg

ADR

63

HS%

27

K/D

0.69

Util 129AWP 1Pistol 1

frq

L51

9/17/3 · 899 dmg

ADR

45

HS%

44

K/D

0.53

Multi 1Util 63Pistol 4

Zanzas10

L81

8/17/5 · 1322 dmg

ADR

66

HS%

62

K/D

0.47

Entry 2/0AWP 2Pistol 2

s4k's team

7 · 6

BEYFONF

L74

21/12/2 · 1890 dmg

ADR

95

HS%

38

K/D

1.75

Entry 5/0Multi 2Util 33AWP 14Pistol 3

jakdaniels

L74

17/13/6 · 2074 dmg

ADR

104

HS%

53

K/D

1.31

Multi 1Util 175Pistol 4

Valente10

L83

17/14/4 · 1776 dmg

ADR

89

HS%

47

K/D

1.21

Entry 3/0Multi 1Util 125Pistol 1

s4k

L71

15/13/5 · 1688 dmg

ADR

84

HS%

53

K/D

1.15

Entry 1/0Multi 1Util 124Pistol 1

CAS001

L71

14/10/2 · 1377 dmg

ADR

69

HS%

36

K/D

1.40

Entry 1/0Util 128Pistol 3
HS % -31%ADR -9%K/D +44%

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.