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Winner · Vanofy's team

13

73 kills · 5 players

de_cache · 35 min

20 rounds · 2026-05-30

Europe 5v5 Queue

Lipiddd's team

7

70 kills · 5 players

Top fragger

Vanofy

21 kills

Top impact

Vanofy

111 ADR

Util damage

Unsto1194

204 HP

Weak spots this match

vs lifetime baseline
  • RikkaSoulfly

    K/D 0.56 (avg 1.21)

    -54%
  • RikkaSoulfly

    ADR 58 (avg 82)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vanofy's team

6 · 7

Vanofy

L65

21/14/7 · 2210 dmg

ADR

111

HS%

48

K/D

1.50

Multi 2Util 79Pistol 6

Darragi97

2

19/12/5 · 1895 dmg

ADR

95

HS%

58

K/D

1.58

Entry 2/0Multi 2Util 95AWP 1Pistol 1

Unsto1194

L93

17/17/4 · 2021 dmg

ADR

101

HS%

35

K/D

1.00

Entry 6/0Util 204Pistol 2

psaez9

L43

15/13/2 · 1356 dmg

ADR

68

HS%

60

K/D

1.15

Entry 1/0Multi 1Util 72Pistol 2
ADR -13%HS % +43%K/D +15%

overwe1ght0

L6

1/2/0 · 100 dmg

ADR

5

HS%

100

K/D

0.50

Pistol 1

Lipiddd's team

6 · 1

fines04

L62

19/17/3 · 1840 dmg

ADR

92

HS%

63

K/D

1.12

Entry 2/0Multi 1Util 12AWP 3Pistol 6
HS % +40%ADR +12%

tapik67

L74

16/16/2 · 1486 dmg

ADR

74

HS%

94

K/D

1.00

Entry 1/0Multi 1Pistol 6

Lipiddd

L7

14/17/8 · 1883 dmg

ADR

94

HS%

50

K/D

0.82

Entry 6/0Util 29AWP 1Pistol 2

Bobatod

L51

12/16/3 · 1288 dmg

ADR

64

HS%

33

K/D

0.75

Entry 1/0Util 57Pistol 1

RikkaSoulfly

L7

9/16/7 · 1169 dmg

ADR

58

HS%

67

K/D

0.56

Entry 1/0Util 50AWP 1Pistol 3
K/D -54%ADR -29%HS % +31%

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.