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Winner · Alivio's team

16

115 kills · 5 players

de_anubis · 50 min

30 rounds · 2026-05-15

Europe 5v5 Queue

evis420's team

14

109 kills · 5 players

Top fragger

Timber

43 kills

Top impact

Timber

164 ADR

Util damage

Alivio

230 HP

Weak spots this match

vs lifetime baseline
  • gakkos

    HS % 35% (avg 46%)

    -24%
  • gakkos

    K/D 0.91 (avg 1.09)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Alivio's team

5 · 7 · OT 4

MZN

L104

26/21/9 · 2684 dmg

ADR

90

HS%

54

K/D

1.24

Entry 3/0Multi 3Util 227Pistol 2
K/D +11%

RONN1E_JOE

L104

26/23/5 · 2422 dmg

ADR

81

HS%

62

K/D

1.13

Entry 2/0Multi 3Util 112Pistol 6

Alivio

L102

22/20/8 · 2267 dmg

ADR

76

HS%

32

K/D

1.10

Entry 1/0Multi 3Util 230AWP 6Pistol 3

-feetlover

L105

21/23/7 · 2448 dmg

ADR

82

HS%

71

K/D

0.91

Entry 4/0Multi 3Util 150

gakkos

L101

20/22/9 · 2329 dmg

ADR

78

HS%

35

K/D

0.91

Entry 5/0Multi 1Util 163AWP 10Pistol 4
HS % -24%K/D -17%

evis420's team

7 · 5 · OT 2

Timber

L106

43/21/7 · 4924 dmg

ADR

164

HS%

47

K/D

2.05

Entry 10/0Multi 7Util 106AWP 17Pistol 5

zhora_mental

L102

22/22/5 · 2213 dmg

ADR

74

HS%

45

K/D

1.00

Multi 2Util 75Pistol 3

lbn666

L101

17/21/3 · 1758 dmg

ADR

59

HS%

53

K/D

0.81

Multi 2Util 33AWP 1Pistol 3

evis420

L104

17/26/10 · 2347 dmg

ADR

78

HS%

47

K/D

0.65

Entry 4/0Util 190AWP 1Pistol 6

_Cale_

L91

10/25/3 · 1072 dmg

ADR

36

HS%

50

K/D

0.40

Entry 1/0Util 3AWP 3Pistol 2

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.