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bodydouble1's team

10

75 kills · 5 players

de_dust2 · 41 min

23 rounds · 2026-06-03

Europe 5v5 Queue

Winner · MonTiWaR's team

13

82 kills · 5 players

Top fragger

j4b1k_

30 kills

Top impact

j4b1k_

108 ADR

Util damage

MonTiWaR

165 HP

Weak spots this match

vs lifetime baseline
  • RusVoinkomat

    K/D 0.53 (avg 1.09)

    -51%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bodydouble1's team

5 · 5

j4b1k_

L105

30/15/1 · 2488 dmg

ADR

108

HS%

33

K/D

2.00

Entry 3/0Multi 4AWP 9Pistol 5

xwiw

L103

16/16/5 · 1767 dmg

ADR

77

HS%

56

K/D

1.00

Entry 3/0Multi 1Util 54AWP 3Pistol 4

furaspermbl

L102

11/17/6 · 1606 dmg

ADR

70

HS%

64

K/D

0.65

Entry 3/0Pistol 2

RusVoinkomat

L10

9/17/7 · 1513 dmg

ADR

66

HS%

44

K/D

0.53

Entry 2/0Util 40AWP 3
K/D -51%HS % -10%

bodydouble1

L10

9/17/2 · 1150 dmg

ADR

50

HS%

67

K/D

0.53

Entry 1/0Util 28AWP 1

MonTiWaR's team

7 · 6

JUNKIE66

L104

24/13/5 · 2198 dmg

ADR

96

HS%

71

K/D

1.85

Multi 1Util 136AWP 1Pistol 4
K/D +54%HS % +39%

-wh1t3

L103

20/13/5 · 2036 dmg

ADR

89

HS%

35

K/D

1.54

Entry 2/0Multi 2Util 148AWP 3Pistol 1

MonTiWaR

L102

15/14/5 · 1584 dmg

ADR

69

HS%

27

K/D

1.07

Entry 3/0Multi 1Util 165AWP 9Pistol 1

expecan

L104

14/15/7 · 1947 dmg

ADR

85

HS%

79

K/D

0.93

Entry 2/0Util 163Pistol 4

sholet

L10

9/20/3 · 1149 dmg

ADR

50

HS%

89

K/D

0.45

Entry 4/0Util 123Pistol 2

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.