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Winner · mamaa's team

13

79 kills · 5 players

de_mirage · 34 min

22 rounds · 2026-06-04

Europe 5v5 Queue

ROBLOX67's team

9

69 kills · 5 players

Top fragger

cJIecapb

20 kills

Top impact

cJIecapb

101 ADR

Util damage

familybeater

102 HP

Weak spots this match

vs lifetime baseline
  • -cl1pHunter

    HS % 40% (avg 56%)

    -29%
  • -cl1pHunter

    K/D 0.94 (avg 1.24)

    -24%
  • uuko

    ADR 69 (avg 88)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mamaa's team

7 · 6

cJIecapb

L102

20/13/4 · 2226 dmg

ADR

101

HS%

30

K/D

1.54

Entry 2/0Multi 1Util 36AWP 1Pistol 1

LEXABETON

L102

17/13/5 · 1715 dmg

ADR

78

HS%

59

K/D

1.31

Entry 3/0Multi 1Util 3

-cl1pHunter

L104

15/16/5 · 1612 dmg

ADR

73

HS%

40

K/D

0.94

Entry 3/0Multi 1Util 23Pistol 2
HS % -29%K/D -24%

uuko

L102

14/12/4 · 1509 dmg

ADR

69

HS%

57

K/D

1.17

Entry 3/0Multi 1Util 43AWP 6
ADR -22%K/D -11%HS % +16%

mamaa

L103

13/15/3 · 1463 dmg

ADR

67

HS%

62

K/D

0.87

Entry 3/0Multi 1Util 75AWP 1

ROBLOX67's team

5 · 4

3yb11Kk

L103

17/17/4 · 2068 dmg

ADR

94

HS%

59

K/D

1.00

Entry 1/0Multi 1Pistol 4

xqrate66

L10

16/15/1 · 1575 dmg

ADR

72

HS%

56

K/D

1.07

Entry 2/0Multi 1Util 32Pistol 4

familybeater

L105

15/15/4 · 1712 dmg

ADR

78

HS%

53

K/D

1.00

Entry 1/0Util 102AWP 1Pistol 4

ROBLOX67

L101

11/16/1 · 1414 dmg

ADR

64

HS%

64

K/D

0.69

Entry 1/0Util 64Pistol 3

tude

L10

10/16/5 · 1322 dmg

ADR

60

HS%

70

K/D

0.62

Entry 3/0Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.