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Winner · legmar's team

16

105 kills · 5 players

de_nuke · 51 min

29 rounds · 2026-05-06

North America 5V5 Queue

buddha6's team

13

98 kills · 5 players

Top fragger

Rentive

29 kills

Top impact

cronicZ-

99 ADR

Util damage

kaydentee

225 HP

Weak spots this match

vs lifetime baseline
  • LEHEIDA23

    HS % 28% (avg 42%)

    -33%
  • LEHEIDA23

    ADR 66 (avg 81)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

legmar's team

5 · 7 · OT 4

cronicZ-

L84

27/19/9 · 2876 dmg

ADR

99

HS%

33

K/D

1.42

Entry 7/0Multi 3Util 214AWP 6Pistol 4

legmar

L54

22/22/6 · 2507 dmg

ADR

86

HS%

45

K/D

1.00

Entry 2/0Multi 2Util 1AWP 3Pistol 4

pands

L52

20/20/3 · 2199 dmg

ADR

76

HS%

25

K/D

1.00

Entry 2/0Multi 1Util 127Pistol 1

Wormybeast

L53

18/21/11 · 2189 dmg

ADR

76

HS%

56

K/D

0.86

Entry 1/0Multi 1Util 98AWP 1Pistol 2

LEHEIDA23

L43

18/21/7 · 1926 dmg

ADR

66

HS%

28

K/D

0.86

Entry 1/0Multi 1Util 138Pistol 1
HS % -33%ADR -18%

buddha6's team

7 · 5 · OT 1

Rentive

L73

29/21/3 · 2875 dmg

ADR

99

HS%

59

K/D

1.38

Entry 8/0Multi 4AWP 2Pistol 8

Ran0Z

L54

24/21/8 · 2701 dmg

ADR

93

HS%

50

K/D

1.14

Entry 2/0Multi 2Util 135AWP 1
ADR +12%

mello0721

L63

20/18/2 · 1632 dmg

ADR

56

HS%

30

K/D

1.11

Entry 1/0Multi 1AWP 3Pistol 1

kaydentee

L42

19/19/7 · 2427 dmg

ADR

84

HS%

58

K/D

1.00

Entry 4/0Util 225Pistol 3

buddha6

L31

6/23/6 · 897 dmg

ADR

31

HS%

50

K/D

0.26

Entry 1/0Util 7

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.