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Winner · Zurp333's team

1

87 kills · 5 players

de_nuke · 36 min

1 rounds · 2025-10-25

South America 5V5 Queue

Galoo12's team

0

68 kills · 5 players

Top fragger

Quiquetruli

26 kills

Top impact

Quiquetruli

118 ADR

Util damage

Die1g

166 HP

Weak spots this match

vs lifetime baseline
  • Zurp333

    K/D 0.50 (avg 0.79)

    -37%
  • Zurp333

    HS % 25% (avg 34%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Zurp333's team

9 · 4

Quiquetruli

L55

26/13/6 · 2468 dmg

ADR

118

HS%

58

K/D

2.00

Entry 9/0Multi 2Util 63AWP 2Pistol 4
K/D +87%ADR +53%

brodot

L54

21/12/7 · 2131 dmg

ADR

102

HS%

38

K/D

1.75

Entry 2/0Multi 1Util 1Pistol 2

Die1g

L4

17/14/2 · 1638 dmg

ADR

78

HS%

41

K/D

1.21

Entry 3/0Multi 1Util 166Pistol 3

b0rges

L53

15/14/3 · 1572 dmg

ADR

75

HS%

27

K/D

1.07

Entry 4/0Multi 1Util 32AWP 4Pistol 3

Zurp333

L41

8/16/9 · 1239 dmg

ADR

59

HS%

25

K/D

0.50

Util 66Pistol 1
K/D -37%HS % -26%

Galoo12's team

3 · 5

Shesus

L71

19/18/4 · 2104 dmg

ADR

100

HS%

42

K/D

1.06

Multi 2AWP 1Pistol 1
HS % -14%K/D -9%ADR +20%

JgadorNro12

L42

17/17/0 · 1736 dmg

ADR

83

HS%

59

K/D

1.00

Multi 2Util 43Pistol 4

Galoo12

L42

14/19/5 · 1746 dmg

ADR

83

HS%

79

K/D

0.74

Entry 2/0Util 125Pistol 4

ZeeKle

L42

13/17/1 · 1426 dmg

ADR

68

HS%

54

K/D

0.76

Entry 1/0Pistol 1

Nahuelito22

L31

5/17/4 · 850 dmg

ADR

41

HS%

40

K/D

0.29

Util 72AWP 3Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.