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Mkaaaaaaayy's team

4

54 kills · 5 players

de_nuke · 28 min

17 rounds · 2026-05-31

Europe 5v5 Queue

Winner · nonchalant1's team

13

70 kills · 5 players

Top fragger

Mkaaaaaaayy

18 kills

Top impact

Remi8

115 ADR

Util damage

ArtzzX-

183 HP

Weak spots this match

vs lifetime baseline
  • Kyoi

    K/D 0.31 (avg 1.09)

    -72%
  • Kyoi

    HS % 40% (avg 54%)

    -26%
  • Kyoi

    ADR 63 (avg 79)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mkaaaaaaayy's team

4 · 0

Mkaaaaaaayy

L82

18/13/1 · 1574 dmg

ADR

93

HS%

22

K/D

1.38

Entry 3/0AWP 1Pistol 4

xy6zx

L81

14/14/2 · 1557 dmg

ADR

92

HS%

50

K/D

1.00

Entry 1/0Multi 1Util 111Pistol 2

-dreamkeeper

L81

10/13/4 · 1238 dmg

ADR

73

HS%

50

K/D

0.77

Entry 2/0Util 56AWP 3Pistol 1

D1namit

L8

7/12/2 · 836 dmg

ADR

49

HS%

43

K/D

0.58

Entry 2/0Pistol 4

Kyoi

L9

5/16/5 · 1074 dmg

ADR

63

HS%

40

K/D

0.31

Util 5
K/D -72%HS % -26%

nonchalant1's team

8 · 5

Remi8

L84

18/10/5 · 1951 dmg

ADR

115

HS%

44

K/D

1.80

Entry 1/0Multi 2Pistol 2
K/D +50%ADR +38%

got

L75

17/10/2 · 1642 dmg

ADR

97

HS%

41

K/D

1.70

Entry 3/0Multi 3Util 32Pistol 2

nonchalant1

L92

13/13/5 · 1562 dmg

ADR

92

HS%

46

K/D

1.00

Entry 2/0Multi 2Util 11AWP 1Pistol 3

ArtzzX-

L81

12/15/4 · 1023 dmg

ADR

60

HS%

75

K/D

0.80

Entry 1/0Multi 1Util 183Pistol 4

DemonHehexD

L81

10/12/3 · 1214 dmg

ADR

71

HS%

70

K/D

0.83

Entry 2/0Multi 1Pistol 3

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.