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Winner · CrocoBaroco's team

1

63 kills · 5 players

de_inferno · 25 min

1 rounds · 2025-05-22

Europe 5v5 Queue

prec3t's team

0

35 kills · 5 players

Top fragger

_Dorf4Life_

19 kills

Top impact

_Dorf4Life_

169 ADR

Util damage

_Dorf4Life_

439 HP

Weak spots this match

vs lifetime baseline
  • prec3t

    HS % 0% (avg 50%)

    -100%
  • prec3t

    K/D 0.36 (avg 1.14)

    -68%
  • prec3t

    ADR 46 (avg 77)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CrocoBaroco's team

11 · 2

_Dorf4Life_

L75

19/6/9 · 2369 dmg

ADR

169

HS%

58

K/D

3.17

Entry 4/0Multi 2Util 439Pistol 5

Goanim

L73

14/7/1 · 1137 dmg

ADR

81

HS%

29

K/D

2.00

Entry 1/0Multi 2Util 111AWP 1

Ink_Killer

L33

13/6/5 · 982 dmg

ADR

70

HS%

46

K/D

2.17

Entry 1/0Util 161Pistol 2

CrocoBaroco

L51

9/8/8 · 1315 dmg

ADR

94

HS%

67

K/D

1.12

Util 419Pistol 1

adanmarti

L41

8/8/1 · 711 dmg

ADR

51

HS%

62

K/D

1.00

Util 28AWP 2Pistol 2

prec3t's team

1 · 0

hagen5

L81

14/12/0 · 1365 dmg

ADR

98

HS%

57

K/D

1.17

Entry 4/0Multi 1Util 8AWP 7Pistol 4

tamaJESUS

L5

7/13/4 · 1057 dmg

ADR

76

HS%

57

K/D

0.54

Entry 2/0Util 94Pistol 2

lil-r1

L5

6/13/0 · 851 dmg

ADR

61

HS%

67

K/D

0.46

Entry 2/0Util 67Pistol 3

prec3t

L3

4/11/2 · 644 dmg

ADR

46

HS%

0

K/D

0.36

Util 65AWP 2
HS % -100%K/D -68%

bianco14

L5

4/14/3 · 717 dmg

ADR

51

HS%

25

K/D

0.29

Util 39Pistol 1

Half-by-half

First half

11 · 1

Second half

2 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.