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Eosray's team

9

65 kills · 5 players

de_mirage · 36 min

22 rounds · 2026-06-07

Europe 5v5 Queue

Winner · Tokiogul's team

13

81 kills · 5 players

Top fragger

6opobuk

25 kills

Top impact

snibulae

130 ADR

Util damage

mkouu

200 HP

Weak spots this match

vs lifetime baseline
  • Eosray

    K/D 0.53 (avg 1.09)

    -51%
  • Eosray

    ADR 51 (avg 77)

    -34%
  • Eosray

    HS % 38% (avg 46%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Eosray's team

7 · 2

old_caver

2

16/15/5 · 1665 dmg

ADR

76

HS%

56

K/D

1.07

Multi 1Util 114Pistol 2
K/D -11%HS % +40%

Tastymelon

L92

14/17/2 · 1369 dmg

ADR

62

HS%

43

K/D

0.82

Multi 1Util 2AWP 1Pistol 1

--CroS--

L92

14/19/4 · 1722 dmg

ADR

78

HS%

43

K/D

0.74

Entry 4/0Util 29AWP 1Pistol 2

Zipik_

L91

13/15/4 · 1600 dmg

ADR

73

HS%

69

K/D

0.87

Entry 2/0Util 79Pistol 1

Eosray

2

8/15/4 · 1119 dmg

ADR

51

HS%

38

K/D

0.53

Entry 1/0Util 36Pistol 1
K/D -51%ADR -34%

Tokiogul's team

5 · 8

6opobuk

L95

25/10/1 · 1939 dmg

ADR

88

HS%

32

K/D

2.50

Entry 7/0Multi 3Util 71AWP 11Pistol 5

snibulae

L93

24/11/10 · 2849 dmg

ADR

130

HS%

54

K/D

2.18

Entry 3/0Multi 2Util 46Pistol 2

juskai

L91

13/15/5 · 1513 dmg

ADR

69

HS%

54

K/D

0.87

Entry 3/0Multi 1Util 61Pistol 2

mkouu

L94

11/14/10 · 1439 dmg

ADR

65

HS%

27

K/D

0.79

Entry 1/0Multi 1Util 200Pistol 1

Tokiogul

L9

8/15/4 · 790 dmg

ADR

36

HS%

75

K/D

0.53

Entry 1/0Util 39Pistol 2

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.