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BKRSS's team

9

73 kills · 5 players

de_anubis · 42 min

22 rounds · 2026-05-10

Europe 5v5 Queue

Winner · BAH9_CKAM's team

13

88 kills · 5 players

Top fragger

budweiser

22 kills

Top impact

BAH9_CKAM

115 ADR

Util damage

Shirayy

230 HP

Weak spots this match

vs lifetime baseline
  • nvfrme-

    K/D 0.68 (avg 1.09)

    -38%
  • nvfrme-

    HS % 31% (avg 43%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BKRSS's team

8 · 1

-blitz

L10

18/17/1 · 1836 dmg

ADR

84

HS%

50

K/D

1.06

Entry 5/0Util 3AWP 3Pistol 2

Shirayy

L103

16/16/4 · 2008 dmg

ADR

91

HS%

50

K/D

1.00

Entry 3/0Multi 1Util 230Pistol 6

BKRSS

L102

14/19/6 · 1359 dmg

ADR

62

HS%

57

K/D

0.74

Entry 1/0Multi 1Util 54Pistol 4

nvfrme-

L102

13/19/4 · 1738 dmg

ADR

79

HS%

31

K/D

0.68

Util 39AWP 3Pistol 1
K/D -38%HS % -28%

Mirainslo

L102

12/18/2 · 1434 dmg

ADR

65

HS%

50

K/D

0.67

Multi 2Util 55Pistol 2

BAH9_CKAM's team

4 · 9

budweiser

L103

22/11/1 · 1703 dmg

ADR

77

HS%

50

K/D

2.00

Entry 2/0Multi 2Util 7AWP 6Pistol 3
ADR -9%K/D +63%

BAH9_CKAM

L102

21/17/9 · 2518 dmg

ADR

115

HS%

81

K/D

1.24

Entry 3/0Multi 2Util 47AWP 1Pistol 4

ArTii_-

L104

17/13/1 · 1293 dmg

ADR

59

HS%

29

K/D

1.31

Entry 2/0Multi 1Util 43AWP 2Pistol 4

masiro-_-

L101

14/17/8 · 1652 dmg

ADR

75

HS%

36

K/D

0.82

Entry 3/0Util 113AWP 2

motya-

L103

14/16/11 · 1991 dmg

ADR

91

HS%

50

K/D

0.88

Entry 3/0Multi 1Util 41AWP 1Pistol 1

Half-by-half

First half

8 · 4

Second half

1 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.