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chupAA's team

0

79 kills · 5 players

de_dust2 · 36 min

1 rounds · 2025-04-17

Europe 5v5 Queue

Winner · Vej's team

1

97 kills · 5 players

Top fragger

Vej

30 kills

Top impact

Vej

128 ADR

Util damage

diazepam666

109 HP

Weak spots this match

vs lifetime baseline
  • janmary-

    K/D 0.64 (avg 1.18)

    -46%
  • Freak-

    K/D 0.86 (avg 1.14)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

chupAA's team

4 · 6

-em1-

L103

21/20/6 · 2340 dmg

ADR

102

HS%

67

K/D

1.05

Entry 2/0Multi 4Util 63AWP 2Pistol 12

Freak-

L101

18/21/3 · 1786 dmg

ADR

78

HS%

50

K/D

0.86

Entry 3/0Multi 1Util 16AWP 2Pistol 1
K/D -25%

3nDriT

L102

14/18/4 · 1355 dmg

ADR

59

HS%

43

K/D

0.78

Entry 3/0Multi 1Util 10AWP 5Pistol 2

janmary-

L10

14/22/4 · 1789 dmg

ADR

78

HS%

79

K/D

0.64

Entry 3/0Multi 1Util 56Pistol 4
K/D -46%HS % +61%

chupAA

L104

12/16/3 · 1664 dmg

ADR

72

HS%

58

K/D

0.75

Entry 1/0Multi 1Util 15AWP 4Pistol 2

Vej's team

8 · 5

Vej

L107

30/15/4 · 2939 dmg

ADR

128

HS%

43

K/D

2.00

Entry 5/0Multi 5Util 34AWP 12Pistol 1

heLiyande

L101

22/12/2 · 1596 dmg

ADR

69

HS%

32

K/D

1.83

Entry 2/0Multi 2Util 75AWP 9Pistol 2

diazepam666

L104

17/17/10 · 2219 dmg

ADR

97

HS%

82

K/D

1.00

Entry 1/0Multi 2Util 109
HS % +37%ADR +20%

6yTblLka

L10

14/19/9 · 1965 dmg

ADR

85

HS%

71

K/D

0.74

Entry 1/0Multi 1Util 100Pistol 4

razviyslr

L101

14/16/3 · 1404 dmg

ADR

61

HS%

50

K/D

0.88

Entry 2/0Multi 1Util 93AWP 1Pistol 2

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.