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lexor666k's team

7

60 kills · 5 players

de_mirage · 36 min

20 rounds · 2026-05-05

SEA 5V5 Queue

Winner · FUR1OUS's team

13

79 kills · 5 players

Top fragger

Ph1NNN

25 kills

Top impact

Ph1NNN

117 ADR

Util damage

Bhavi

118 HP

Weak spots this match

vs lifetime baseline
  • xenization-

    K/D 0.71 (avg 1.23)

    -42%
  • xenization-

    ADR 73 (avg 86)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

lexor666k's team

4 · 3

Aapesttcs

L102

20/16/2 · 1919 dmg

ADR

96

HS%

80

K/D

1.25

Entry 1/0Multi 2Util 11Pistol 3
HS % +36%ADR +12%

Darko_--

L102

12/14/5 · 1292 dmg

ADR

65

HS%

67

K/D

0.86

Util 4AWP 1Pistol 2

xenization-

L102

12/17/4 · 1451 dmg

ADR

73

HS%

50

K/D

0.71

Entry 3/0Util 5Pistol 2
K/D -42%ADR -15%

OCEANA

L10

11/17/5 · 1672 dmg

ADR

84

HS%

73

K/D

0.65

Entry 2/0Util 11Pistol 5

lexor666k

L101

5/17/3 · 635 dmg

ADR

32

HS%

20

K/D

0.29

Entry 1/0Util 7AWP 2Pistol 2

FUR1OUS's team

8 · 5

Ph1NNN

L105

25/11/4 · 2332 dmg

ADR

117

HS%

44

K/D

2.27

Entry 4/0Multi 3Util 100

Anasasis

L103

21/11/3 · 2065 dmg

ADR

103

HS%

57

K/D

1.91

Entry 5/0Multi 2Util 84AWP 7Pistol 9
HS % +36%K/D +27%

Terminasi

L102

12/14/3 · 1271 dmg

ADR

64

HS%

50

K/D

0.86

Entry 2/0Util 31Pistol 3

FUR1OUS

L103

11/12/3 · 1261 dmg

ADR

63

HS%

55

K/D

0.92

Multi 2Util 32Pistol 1

Bhavi

L10

10/12/7 · 1336 dmg

ADR

67

HS%

40

K/D

0.83

Entry 2/0Util 118Pistol 1

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.