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Mr_Kojuz's team

10

88 kills · 5 players

de_mirage · 38 min

23 rounds · 2026-06-14

Europe 5v5 Queue

Winner · Orzel_Reo's team

13

80 kills · 5 players

Top fragger

M_N1ght

20 kills

Top impact

Mr_Kojuz

107 ADR

Util damage

Mr_Kojuz

171 HP

Weak spots this match

vs lifetime baseline
  • SheriffBeemo

    ADR 56 (avg 71)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mr_Kojuz's team

5 · 5

M_N1ght

1

20/12/2 · 1884 dmg

ADR

82

HS%

30

K/D

1.67

Multi 1Util 100Pistol 1
HS % -14%K/D +74%ADR +23%

Craweri

L23

19/16/6 · 2337 dmg

ADR

102

HS%

37

K/D

1.19

Entry 3/0Multi 1Util 26AWP 1Pistol 1

Mr_Kojuz

L35

18/17/13 · 2454 dmg

ADR

107

HS%

61

K/D

1.06

Entry 2/0Multi 1Util 171AWP 1Pistol 2
HS % +56%ADR +31%

STAR_GGH

L3

17/20/4 · 1857 dmg

ADR

81

HS%

35

K/D

0.85

Entry 4/0AWP 2Pistol 4

SheriffBeemo

L41

14/18/3 · 1286 dmg

ADR

56

HS%

57

K/D

0.78

Entry 1/0Multi 1Util 17AWP 1
ADR -21%HS % +43%

Orzel_Reo's team

7 · 6

nikowilliam

4

20/19/7 · 2363 dmg

ADR

103

HS%

35

K/D

1.05

Entry 3/0Multi 1Util 154Pistol 2

KJSalus

L12

19/17/6 · 2097 dmg

ADR

91

HS%

47

K/D

1.12

Entry 8/0Multi 1Util 113AWP 2

RocZkY

L54

16/16/8 · 2046 dmg

ADR

89

HS%

62

K/D

1.00

Entry 1/0Util 21Pistol 3
K/D -10%HS % +55%

Orzel_Reo

L51

13/19/3 · 1236 dmg

ADR

54

HS%

54

K/D

0.68

Entry 1/0Multi 1Util 96Pistol 4

Wiawial

L42

12/17/3 · 1547 dmg

ADR

67

HS%

25

K/D

0.71

Util 124Pistol 1

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.