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Winner · SHARFIK909's team

13

78 kills · 5 players

de_dust2 · 32 min

19 rounds · 2026-04-02

Europe 5v5 Queue

Aybooooooooo's team

6

58 kills · 5 players

Top fragger

NekiysaN

20 kills

Top impact

NekiysaN

121 ADR

Util damage

NekiysaN

155 HP

Weak spots this match

vs lifetime baseline
  • SHARFIK909

    HS % 29% (avg 53%)

    -45%
  • -3umph-

    HS % 32% (avg 49%)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SHARFIK909's team

9 · 4

-3umph-

L84

19/12/3 · 2058 dmg

ADR

108

HS%

32

K/D

1.58

Entry 3/0Multi 3Util 73AWP 2Pistol 3
HS % -35%K/D +36%ADR +31%

SHARFIK909

L104

17/11/5 · 1872 dmg

ADR

99

HS%

29

K/D

1.55

Entry 4/0Multi 2Util 81AWP 8Pistol 4
HS % -45%K/D +25%ADR +15%

chihuyahuya

L82

17/13/5 · 1802 dmg

ADR

95

HS%

47

K/D

1.31

Entry 2/0Multi 1Util 118AWP 1Pistol 4

goodlas

L81

13/12/5 · 1346 dmg

ADR

71

HS%

38

K/D

1.08

Entry 1/0Util 48AWP 4Pistol 2

buldozhka

L82

12/10/6 · 1154 dmg

ADR

61

HS%

42

K/D

1.20

Multi 1Util 69Pistol 1

Aybooooooooo's team

3 · 3

NekiysaN

L83

20/16/6 · 2296 dmg

ADR

121

HS%

60

K/D

1.25

Entry 5/0Multi 1Util 155AWP 3Pistol 4

Aybooooooooo

L103

14/15/3 · 1422 dmg

ADR

75

HS%

43

K/D

0.93

Entry 3/0Multi 1Util 65AWP 7Pistol 2

_escobar_11

L8

10/16/1 · 1011 dmg

ADR

53

HS%

20

K/D

0.62

Entry 1/0Util 113AWP 1Pistol 1

fAkenw0w

L8

9/15/5 · 1302 dmg

ADR

69

HS%

33

K/D

0.60

Util 48Pistol 1

Sem72

L6

5/16/3 · 593 dmg

ADR

31

HS%

60

K/D

0.31

Util 75Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.