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sububobi's team

0

58 kills · 5 players

de_mirage · 32 min

1 rounds · 2025-10-26

Europe 5v5 Queue

Winner · 4daa's team

1

81 kills · 5 players

Top fragger

superstas01

23 kills

Top impact

superstas01

127 ADR

Util damage

jozne

208 HP

Weak spots this match

vs lifetime baseline
  • sububobi

    HS % 15% (avg 38%)

    -61%
  • sububobi

    K/D 0.76 (avg 1.27)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sububobi's team

4 · 3

jozne

L33

17/16/7 · 2077 dmg

ADR

104

HS%

29

K/D

1.06

Entry 4/0Multi 2Util 208Pistol 4

sububobi

L91

13/17/7 · 1552 dmg

ADR

78

HS%

15

K/D

0.76

Entry 3/0Util 94Pistol 3
HS % -61%K/D -40%

Defetkro

L31

12/16/2 · 1053 dmg

ADR

53

HS%

33

K/D

0.75

Multi 2Util 25Pistol 4

meppi_

L71

11/16/8 · 1241 dmg

ADR

62

HS%

18

K/D

0.69

Entry 3/0Util 10AWP 1Pistol 3

deppfake22

L31

5/16/4 · 734 dmg

ADR

37

HS%

20

K/D

0.31

Util 85Pistol 1

4daa's team

8 · 5

superstas01

L73

23/9/6 · 2530 dmg

ADR

127

HS%

35

K/D

2.56

Entry 6/0Multi 2Util 58AWP 12Pistol 6

4daa

L93

20/15/4 · 1917 dmg

ADR

96

HS%

35

K/D

1.33

Entry 2/0Multi 3Util 23Pistol 2

OG-Splash

L54

17/9/2 · 1454 dmg

ADR

73

HS%

53

K/D

1.89

Multi 1Util 188Pistol 3

shnyak_

L52

11/13/5 · 1465 dmg

ADR

73

HS%

36

K/D

0.85

Entry 2/0Util 3Pistol 2

Blamches

L61

10/12/4 · 1288 dmg

ADR

64

HS%

40

K/D

0.83

Multi 1Util 41Pistol 1

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.