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Scar_GO's team

0

71 kills · 5 players

de_dust2 · 34 min

1 rounds · 2025-09-23

Europe 5v5 Queue

Winner · zdvigg's team

1

84 kills · 5 players

Top fragger

skaf4ndr_

24 kills

Top impact

skaf4ndr_

108 ADR

Util damage

berzhan

208 HP

Weak spots this match

vs lifetime baseline
  • FL1NTYRA

    HS % 24% (avg 36%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Scar_GO's team

4 · 4

Achilles0208

L81

16/16/5 · 1713 dmg

ADR

82

HS%

25

K/D

1.00

Entry 2/0Util 23AWP 1Pistol 3

berzhan

L81

15/16/6 · 1707 dmg

ADR

81

HS%

60

K/D

0.94

Entry 1/0Multi 1Util 208Pistol 5

Scar_GO

L83

14/17/2 · 1310 dmg

ADR

62

HS%

21

K/D

0.82

Entry 3/0Util 11AWP 6Pistol 4

mrpopka

L91

14/17/10 · 2243 dmg

ADR

107

HS%

64

K/D

0.82

Entry 2/0Pistol 3

Fruktoedik

L32

12/18/6 · 1008 dmg

ADR

48

HS%

25

K/D

0.67

Entry 1/0Multi 1Util 51Pistol 1

zdvigg's team

8 · 5

skaf4ndr_

L85

24/15/11 · 2267 dmg

ADR

108

HS%

29

K/D

1.60

Entry 3/0Multi 3Util 70AWP 2Pistol 5

FL1NTYRA

L84

17/12/4 · 1830 dmg

ADR

87

HS%

24

K/D

1.42

Entry 3/0Util 66AWP 7Pistol 4
HS % -33%K/D +28%ADR +15%

zdvigg

L91

15/14/5 · 1514 dmg

ADR

72

HS%

53

K/D

1.07

Entry 1/0Multi 1Util 51Pistol 5

00tq4

L81

15/14/14 · 2020 dmg

ADR

96

HS%

40

K/D

1.07

Entry 1/0Multi 1Util 163AWP 5Pistol 4

vGG_

L32

13/16/7 · 1442 dmg

ADR

69

HS%

31

K/D

0.81

Entry 4/0Util 65Pistol 2

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.