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Winner · akirakume-'s team

13

74 kills · 5 players

de_mirage · 41 min

20 rounds · 2026-05-19

Europe 5v5 Queue

Getick's team

7

66 kills · 5 players

Top fragger

akirakume-

22 kills

Top impact

akirakume-

127 ADR

Util damage

Getick

194 HP

Weak spots this match

vs lifetime baseline
  • -J4ckson

    K/D 0.67 (avg 1.10)

    -39%
  • Lumminus

    K/D 0.87 (avg 1.40)

    -38%
  • Lumminus

    ADR 71 (avg 99)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

akirakume-'s team

7 · 6

akirakume-

L104

22/12/7 · 2535 dmg

ADR

127

HS%

64

K/D

1.83

Entry 1/0Multi 3Util 70AWP 2Pistol 1

kennerett

L102

14/9/2 · 1458 dmg

ADR

73

HS%

36

K/D

1.56

Util 118Pistol 4

Damsk1u_Topt

L104

14/18/4 · 1573 dmg

ADR

79

HS%

79

K/D

0.78

Entry 3/0Multi 1Util 54Pistol 3

Lumminus

L102

13/15/3 · 1423 dmg

ADR

71

HS%

69

K/D

0.87

Entry 1/0Multi 1Util 65Pistol 5
K/D -38%ADR -28%HS % +17%

CAH9_WARFACE

L91

11/13/4 · 1132 dmg

ADR

57

HS%

73

K/D

0.85

Multi 1Util 49Pistol 4

Getick's team

5 · 2

jamsz1

L103

18/15/2 · 1676 dmg

ADR

84

HS%

72

K/D

1.20

Entry 5/0Multi 2Util 99Pistol 1

Moral1blade

L101

14/16/3 · 1468 dmg

ADR

73

HS%

71

K/D

0.88

Entry 4/0Util 62AWP 2Pistol 5

Getick

L91

12/13/0 · 1245 dmg

ADR

62

HS%

42

K/D

0.92

Entry 2/0Util 194Pistol 1

yanekomu

L102

12/15/7 · 1624 dmg

ADR

81

HS%

50

K/D

0.80

Entry 1/0Util 62AWP 1Pistol 2

-J4ckson

L10

10/15/3 · 1404 dmg

ADR

70

HS%

60

K/D

0.67

Entry 3/0Util 53AWP 2Pistol 2
K/D -39%ADR -13%HS % +9%

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.