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Winner · knast's team

13

76 kills · 5 players

de_ancient · 30 min

17 rounds · 2026-01-04

Europe 5v5 Queue

Jeffyyss's team

4

44 kills · 5 players

Top fragger

behanben

21 kills

Top impact

behanben

134 ADR

Util damage

knast

287 HP

Weak spots this match

vs lifetime baseline
  • Jeffyyss

    K/D 0.31 (avg 1.01)

    -69%
  • Jeffyyss

    ADR 32 (avg 77)

    -59%
  • Jeffyyss

    HS % 20% (avg 37%)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

knast's team

8 · 5

behanben

L41

21/12/5 · 2273 dmg

ADR

134

HS%

38

K/D

1.75

Entry 10/0Multi 1Util 194Pistol 1

Pegasus_1

L54

19/8/5 · 1965 dmg

ADR

116

HS%

26

K/D

2.38

Util 2Pistol 2

knast

L65

16/8/4 · 1428 dmg

ADR

84

HS%

75

K/D

2.00

Entry 1/0Multi 2Util 287Pistol 4

Brt94

L53

12/7/3 · 1317 dmg

ADR

78

HS%

42

K/D

1.71

Util 114AWP 2Pistol 2
K/D +64%

fel1xao

L4

8/9/5 · 733 dmg

ADR

43

HS%

38

K/D

0.89

Entry 3/0Util 79Pistol 1

Jeffyyss's team

4 · 0

tavareSj-

L63

11/15/2 · 1153 dmg

ADR

68

HS%

36

K/D

0.73

Entry 2/0Util 65AWP 3Pistol 3

BrunaoTezo

L41

10/16/4 · 1464 dmg

ADR

86

HS%

30

K/D

0.62

Multi 1AWP 4Pistol 3

lahute347

L5

10/15/4 · 1221 dmg

ADR

72

HS%

20

K/D

0.67

Entry 1/0Util 5AWP 1Pistol 1

nCo1337

L5

8/15/2 · 999 dmg

ADR

59

HS%

38

K/D

0.53

Util 147Pistol 2

Jeffyyss

L5

5/16/1 · 543 dmg

ADR

32

HS%

20

K/D

0.31

Util 25AWP 3Pistol 1
K/D -69%ADR -59%

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.