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Winner · mani0phobia's team

19

128 kills · 5 players

de_ancient · 60 min

34 rounds · 2026-05-26

Europe 5v5 Queue

ruddaenami's team

15

115 kills · 5 players

Top fragger

c0ldzy

43 kills

Top impact

c0ldzy

108 ADR

Util damage

Yokusha

237 HP

Weak spots this match

vs lifetime baseline
  • -wavef0rm

    K/D 1.00 (avg 1.33)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mani0phobia's team

6 · 6 · OT 7

c0ldzy

L106

43/17/4 · 3665 dmg

ADR

108

HS%

37

K/D

2.53

Entry 5/0Multi 5Util 186AWP 23Pistol 6

mani0phobia

L103

23/27/8 · 2685 dmg

ADR

79

HS%

52

K/D

0.85

Entry 2/0Multi 2Util 105Pistol 3

-wavef0rm

L103

23/23/14 · 2927 dmg

ADR

86

HS%

48

K/D

1.00

Entry 2/0Util 202AWP 1Pistol 3
K/D -25%

simd1m

L104

20/26/11 · 2400 dmg

ADR

71

HS%

45

K/D

0.77

Entry 7/0Multi 1Util 106Pistol 1

ATK1NZZZ

L103

19/24/7 · 2104 dmg

ADR

62

HS%

53

K/D

0.79

Entry 1/0Util 80AWP 2Pistol 3

ruddaenami's team

6 · 6 · OT 3

ruddaenami

L103

31/25/4 · 3098 dmg

ADR

91

HS%

39

K/D

1.24

Entry 4/0Multi 1Util 113AWP 2Pistol 4

yan1kkk_

L104

25/25/8 · 3194 dmg

ADR

94

HS%

44

K/D

1.00

Entry 6/0Util 227AWP 4Pistol 4

qadyr-

L103

25/28/6 · 2345 dmg

ADR

69

HS%

56

K/D

0.89

Multi 1Util 187AWP 1Pistol 3

Yokusha

L101

17/25/11 · 2376 dmg

ADR

70

HS%

59

K/D

0.68

Entry 3/0Multi 1Util 237Pistol 1

k0rfezz-

L104

17/29/9 · 1958 dmg

ADR

58

HS%

53

K/D

0.59

Entry 4/0Multi 1Util 42AWP 4Pistol 3

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.