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Winner · deadepressed's team

13

77 kills · 5 players

de_mirage · 38 min

22 rounds · 2026-05-30

Europe 5v5 Queue

fazerr's team

9

78 kills · 5 players

Top fragger

deadepressed

23 kills

Top impact

deadepressed

102 ADR

Util damage

deadepressed

199 HP

Weak spots this match

vs lifetime baseline
  • sveto4ka

    K/D 0.65 (avg 1.11)

    -41%
  • sveto4ka

    HS % 36% (avg 49%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

deadepressed's team

7 · 6

deadepressed

L104

23/14/2 · 2250 dmg

ADR

102

HS%

61

K/D

1.64

Entry 1/0Multi 3Util 199Pistol 5

gigna

L102

20/15/5 · 1852 dmg

ADR

84

HS%

45

K/D

1.33

Entry 7/0Multi 1Util 44AWP 1Pistol 5

axaxaxaxaxan

L103

13/17/3 · 1464 dmg

ADR

67

HS%

62

K/D

0.76

Entry 1/0Multi 1Util 66Pistol 3

sveto4ka

L102

11/17/6 · 1573 dmg

ADR

72

HS%

36

K/D

0.65

Entry 3/0Util 78AWP 5Pistol 3
K/D -41%HS % -27%

ad0rfin

L102

10/15/6 · 1347 dmg

ADR

61

HS%

50

K/D

0.67

Entry 1/0Util 93AWP 1Pistol 1

fazerr's team

5 · 4

Aioshida

L103

20/13/3 · 2138 dmg

ADR

97

HS%

65

K/D

1.54

Multi 2Util 1Pistol 6

Inami

L102

19/18/5 · 2051 dmg

ADR

93

HS%

37

K/D

1.06

Entry 5/0Multi 2AWP 10Pistol 1

IzanamiQWE

L102

16/13/8 · 1770 dmg

ADR

81

HS%

44

K/D

1.23

Entry 2/0Util 46AWP 1Pistol 3

___67___

L10

14/17/3 · 1496 dmg

ADR

68

HS%

50

K/D

0.82

Entry 1/0Util 114Pistol 2

fazerr

L102

9/16/7 · 1099 dmg

ADR

50

HS%

33

K/D

0.56

Entry 1/0Multi 1Util 47Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.