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Chingun777's team

16

115 kills · 5 players

de_mirage · 56 min

35 rounds · 2026-06-07

SEA 5V5 Queue

Winner · imbachbtw's team

19

137 kills · 5 players

Top fragger

realthaianhh

32 kills

Top impact

ST4BZ

95 ADR

Util damage

ST4BZ

341 HP

Weak spots this match

vs lifetime baseline
  • YuelGi-

    K/D 0.85 (avg 1.03)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Chingun777's team

7 · 5 · OT 4

theShuraa

L75

27/26/5 · 2887 dmg

ADR

83

HS%

41

K/D

1.04

Entry 3/0Multi 3Util 199AWP 11Pistol 5

Agentt-

L84

26/28/6 · 2890 dmg

ADR

83

HS%

38

K/D

0.93

Entry 1/0Multi 2Util 50AWP 8Pistol 8

Chingun777

2

24/29/5 · 2367 dmg

ADR

68

HS%

46

K/D

0.83

Entry 1/0Multi 2Util 126Pistol 3

YuelGi-

L63

23/27/5 · 2723 dmg

ADR

78

HS%

57

K/D

0.85

Entry 4/0Multi 1Util 83Pistol 3
K/D -17%HS % +24%

Mudger

2

15/27/6 · 1904 dmg

ADR

54

HS%

20

K/D

0.56

Entry 3/0Multi 2Util 138Pistol 1

imbachbtw's team

5 · 7 · OT 7

realthaianhh

4

32/19/5 · 3107 dmg

ADR

89

HS%

34

K/D

1.68

Entry 3/0Multi 3Util 259AWP 12Pistol 2

Dungkook1511

L83

31/22/11 · 3316 dmg

ADR

95

HS%

65

K/D

1.41

Entry 2/0Multi 1Util 149Pistol 5
K/D +24%ADR +19%

Ninninja

6

29/23/13 · 3200 dmg

ADR

91

HS%

55

K/D

1.26

Entry 5/0Multi 4Util 189AWP 4Pistol 4

ST4BZ

L74

29/26/8 · 3318 dmg

ADR

95

HS%

52

K/D

1.12

Entry 11/0Multi 1Util 341AWP 1Pistol 7
ADR +17%K/D +9%

imbachbtw

2

16/26/4 · 1973 dmg

ADR

56

HS%

44

K/D

0.62

Entry 2/0Util 30Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.