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autumnabbey's team

8

72 kills · 5 players

de_dust2 · 34 min

21 rounds · 2026-05-20

Europe 5v5 Queue

Winner · _Ra1f_'s team

13

83 kills · 5 players

Top fragger

trag3dia

24 kills

Top impact

trag3dia

114 ADR

Util damage

inibot

225 HP

Weak spots this match

vs lifetime baseline
  • mkslele

    K/D 0.88 (avg 1.15)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

autumnabbey's team

7 · 1

trag3dia

L105

24/14/7 · 2391 dmg

ADR

114

HS%

58

K/D

1.71

Entry 5/0Multi 3Util 26AWP 4Pistol 7

mkslele

L101

15/17/3 · 1499 dmg

ADR

71

HS%

60

K/D

0.88

Entry 1/0Multi 1Util 71Pistol 2
K/D -23%ADR -15%HS % +30%

autumnabbey

L81

12/19/8 · 1678 dmg

ADR

80

HS%

50

K/D

0.63

Entry 5/0Multi 1Util 36Pistol 2

MaxV3rstapen

L91

11/17/2 · 1211 dmg

ADR

58

HS%

64

K/D

0.65

Entry 1/0Util 43Pistol 4

_Aez_

L8

10/16/4 · 1262 dmg

ADR

60

HS%

10

K/D

0.62

Entry 1/0Util 106AWP 6Pistol 1

_Ra1f_'s team

5 · 8

directorr777

L104

20/14/4 · 1741 dmg

ADR

83

HS%

45

K/D

1.43

Entry 2/0Multi 2Util 5Pistol 5

_Ra1f_

L103

20/13/3 · 2069 dmg

ADR

99

HS%

55

K/D

1.54

Entry 1/0Multi 3Util 12AWP 7Pistol 2

mvchin1st

L91

17/15/7 · 1748 dmg

ADR

83

HS%

47

K/D

1.13

Entry 1/0Util 38AWP 2Pistol 2
HS % +18%

inibot

L94

16/15/9 · 2171 dmg

ADR

103

HS%

38

K/D

1.07

Entry 2/0Multi 2Util 225

bIinov

L91

10/15/5 · 1215 dmg

ADR

58

HS%

60

K/D

0.67

Entry 2/0Util 41Pistol 1

Half-by-half

First half

7 · 5

Second half

1 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.