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verzl's team

4

48 kills · 5 players

de_overpass · 27 min

17 rounds · 2026-05-25

SEA 5V5 Queue

Winner · EgoSlayerF's team

13

72 kills · 5 players

Top fragger

flirtyx

20 kills

Top impact

kennnix

108 ADR

Util damage

verzl

240 HP

Weak spots this match

vs lifetime baseline
  • sayyousayme

    K/D 0.60 (avg 1.13)

    -47%
  • flirtyx

    HS % 35% (avg 48%)

    -27%
  • sayyousayme

    ADR 62 (avg 80)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

verzl's team

1 · 3

-hctr1011

L101

15/14/3 · 1528 dmg

ADR

90

HS%

53

K/D

1.07

Entry 2/0Multi 1Util 96Pistol 3
ADR +13%

bangin

L101

11/14/1 · 1313 dmg

ADR

77

HS%

55

K/D

0.79

Entry 1/0Util 8Pistol 5

-O1a

L10

10/13/1 · 1245 dmg

ADR

73

HS%

40

K/D

0.77

Entry 2/0Multi 1Util 78AWP 4Pistol 4

sayyousayme

L102

9/15/1 · 1058 dmg

ADR

62

HS%

56

K/D

0.60

Util 39Pistol 1
K/D -47%ADR -22%

verzl

L10

3/17/4 · 750 dmg

ADR

44

HS%

67

K/D

0.18

Util 240Pistol 1

EgoSlayerF's team

11 · 2

flirtyx

L102

20/9/3 · 1802 dmg

ADR

106

HS%

35

K/D

2.22

Entry 4/0Multi 2Util 6AWP 11Pistol 6
HS % -27%K/D +113%ADR +28%

kennnix

L104

18/11/3 · 1843 dmg

ADR

108

HS%

61

K/D

1.64

Entry 2/0Multi 4Pistol 3

kisenchQ

L102

13/7/4 · 1257 dmg

ADR

74

HS%

38

K/D

1.86

Entry 1/0Util 8AWP 1Pistol 2

DarmsteR

L103

13/11/4 · 1441 dmg

ADR

85

HS%

54

K/D

1.18

Entry 3/0Multi 1Util 30Pistol 2
K/D +16%HS % +10%

EgoSlayerF

L102

8/10/6 · 1372 dmg

ADR

81

HS%

38

K/D

0.80

Entry 2/0Pistol 2

Half-by-half

First half

1 · 11

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.