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Winner · BIVIOOO's team

13

87 kills · 5 players

de_dust2 · 30 min

21 rounds · 2026-06-01

North America 5V5 Queue

V_xen's team

8

67 kills · 5 players

Top fragger

zyo-

29 kills

Top impact

zyo-

131 ADR

Util damage

V_xen

214 HP

Weak spots this match

vs lifetime baseline
  • CHZZ

    K/D 0.47 (avg 1.05)

    -55%
  • CHZZ

    ADR 49 (avg 82)

    -40%
  • CHZZ

    HS % 43% (avg 53%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BIVIOOO's team

8 · 5

zyo-

L95

29/10/2 · 2750 dmg

ADR

131

HS%

79

K/D

2.90

Entry 1/0Multi 4Util 31Pistol 7

BIVIOOO

L72

18/14/3 · 1816 dmg

ADR

87

HS%

56

K/D

1.29

Entry 4/0Multi 2Util 54AWP 6

RiftMull

L83

17/13/4 · 1714 dmg

ADR

82

HS%

59

K/D

1.31

Entry 1/0Util 86Pistol 3

URFAVUNCLE

L73

16/15/10 · 1934 dmg

ADR

92

HS%

50

K/D

1.07

Entry 4/0Multi 2Util 159AWP 5Pistol 3

CHZZ

L8

7/15/4 · 1035 dmg

ADR

49

HS%

43

K/D

0.47

Util 102AWP 1Pistol 2
K/D -55%ADR -40%

V_xen's team

4 · 4

V_xen

L82

18/18/6 · 1926 dmg

ADR

92

HS%

50

K/D

1.00

Entry 5/0Multi 2Util 214AWP 3Pistol 3

pdnheartless

L71

17/16/1 · 1443 dmg

ADR

69

HS%

47

K/D

1.06

Entry 2/0Util 3AWP 8Pistol 3

Noc_iwnl

L82

12/16/2 · 1393 dmg

ADR

66

HS%

50

K/D

0.75

Entry 1/0Util 97Pistol 2

-yno

L92

12/19/3 · 1294 dmg

ADR

62

HS%

67

K/D

0.63

Entry 1/0Util 63Pistol 2

xss4nt

L71

8/18/8 · 1411 dmg

ADR

67

HS%

75

K/D

0.44

Entry 2/0Util 37Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.