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Winner · R1aaddiii's team

16

109 kills · 5 players

de_ancient · 44 min

28 rounds · 2026-06-09

Europe 5v5 Queue

babouNeeeeee's team

12

93 kills · 5 players

Top fragger

R1aaddiii

27 kills

Top impact

R1aaddiii

108 ADR

Util damage

R1aaddiii

289 HP

Weak spots this match

vs lifetime baseline
  • DISABLED_SIM

    K/D 0.67 (avg 1.00)

    -33%
  • DISABLED_SIM

    HS % 38% (avg 48%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

R1aaddiii's team

6 · 6 · OT 4

R1aaddiii

L105

27/20/10 · 3015 dmg

ADR

108

HS%

56

K/D

1.35

Entry 6/0Multi 2Util 289Pistol 1

qwotee

L105

27/18/8 · 2575 dmg

ADR

92

HS%

33

K/D

1.50

Entry 2/0Multi 3Util 101AWP 1Pistol 5

Fl4moX

L102

24/16/5 · 2633 dmg

ADR

94

HS%

50

K/D

1.50

Entry 4/0Util 138Pistol 4

-bepz

L103

17/17/12 · 2088 dmg

ADR

75

HS%

53

K/D

1.00

Entry 2/0Util 107Pistol 2

gvitoN-2k

L101

14/22/7 · 1562 dmg

ADR

56

HS%

71

K/D

0.64

Entry 2/0Multi 1Util 1Pistol 9

babouNeeeeee's team

6 · 6

oRoZoZoR

L102

23/21/7 · 2469 dmg

ADR

88

HS%

52

K/D

1.10

Entry 3/0Multi 2Util 114AWP 5Pistol 5

babouNeeeeee

L105

21/24/11 · 2864 dmg

ADR

102

HS%

62

K/D

0.88

Entry 6/0Multi 3Util 229Pistol 2

VP__23

L101

19/20/5 · 1641 dmg

ADR

59

HS%

47

K/D

0.95

Entry 1/0Multi 1Util 179Pistol 5

DISABLED_SIM

L83

16/24/8 · 2055 dmg

ADR

73

HS%

38

K/D

0.67

Entry 2/0Multi 1Util 245AWP 1Pistol 2
K/D -33%HS % -21%

Rodolfogn

L91

14/20/6 · 1416 dmg

ADR

51

HS%

29

K/D

0.70

Util 223

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.