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Winner · Icelangg's team

13

82 kills · 5 players

de_dust2 · 31 min

20 rounds · 2026-05-21

SEA 5V5 Queue

FUR1OUS's team

7

66 kills · 5 players

Top fragger

-smurk

23 kills

Top impact

Icelangg

133 ADR

Util damage

kaito_37

205 HP

Weak spots this match

vs lifetime baseline
  • --bebeke

    K/D 0.53 (avg 1.26)

    -58%
  • --bebeke

    ADR 62 (avg 83)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Icelangg's team

8 · 5

Icelangg

L103

21/15/6 · 2664 dmg

ADR

133

HS%

38

K/D

1.40

Entry 5/0Multi 2AWP 9Pistol 3

reiken

L104

21/11/5 · 1923 dmg

ADR

96

HS%

52

K/D

1.91

Entry 2/0Multi 1Util 64Pistol 4
K/D +84%ADR +29%

kaito_37

L105

16/10/7 · 1815 dmg

ADR

91

HS%

50

K/D

1.60

Entry 2/0Multi 2Util 205Pistol 5

_c2

L101

15/15/6 · 1369 dmg

ADR

68

HS%

73

K/D

1.00

Entry 2/0Multi 1Util 29AWP 1Pistol 3
ADR -13%HS % +40%

nrqx

L10

9/15/8 · 951 dmg

ADR

48

HS%

44

K/D

0.60

Entry 3/0Util 58Pistol 1

FUR1OUS's team

4 · 3

-smurk

L103

23/15/1 · 2007 dmg

ADR

100

HS%

61

K/D

1.53

Entry 1/0Multi 2Util 156AWP 3Pistol 7
K/D +34%HS % +17%

FUR1OUS

L101

12/18/4 · 1513 dmg

ADR

76

HS%

42

K/D

0.67

Entry 2/0Util 30Pistol 2

BENZENE-

L10

11/17/5 · 1227 dmg

ADR

61

HS%

73

K/D

0.65

Entry 3/0AWP 1Pistol 3

doubtme-

L102

11/15/2 · 1100 dmg

ADR

55

HS%

36

K/D

0.73

Multi 1Util 12AWP 2Pistol 2

--bebeke

L101

9/17/7 · 1230 dmg

ADR

62

HS%

56

K/D

0.53

Util 112AWP 3Pistol 3
K/D -58%ADR -26%

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.