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Yasuto1's team

11

90 kills · 5 players

de_dust2 · 35 min

24 rounds · 2026-05-31

Europe 5v5 Queue

Winner · 4eburashka1's team

13

91 kills · 5 players

Top fragger

adios06

27 kills

Top impact

Yasuto1

106 ADR

Util damage

merJik

298 HP

Weak spots this match

vs lifetime baseline
  • merJik

    K/D 0.94 (avg 1.14)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Yasuto1's team

8 · 3

Yasuto1

L81

21/20/10 · 2537 dmg

ADR

106

HS%

38

K/D

1.05

Entry 7/0Multi 1Util 37AWP 6Pistol 2

Sora-cx

2

19/18/6 · 1944 dmg

ADR

81

HS%

53

K/D

1.06

Multi 1Pistol 5

ye1eke

L51

18/20/12 · 1983 dmg

ADR

83

HS%

50

K/D

0.90

Entry 1/0Multi 2Util 161Pistol 5

Cxizmatik

L63

17/18/5 · 1549 dmg

ADR

65

HS%

41

K/D

0.94

Entry 3/0Multi 1Util 77AWP 3Pistol 1

merJik

L84

15/16/10 · 1759 dmg

ADR

73

HS%

60

K/D

0.94

Entry 2/0Multi 2Util 298AWP 1Pistol 3
K/D -18%ADR -13%HS % +18%

4eburashka1's team

4 · 9

adios06

L64

27/14/3 · 2438 dmg

ADR

102

HS%

63

K/D

1.93

Entry 3/0Multi 5Util 60AWP 1Pistol 6

Biceps24

L66

21/18/7 · 2168 dmg

ADR

90

HS%

43

K/D

1.17

Entry 3/0Multi 2Util 264AWP 6Pistol 2

glibgizzard

L71

16/18/4 · 1720 dmg

ADR

72

HS%

62

K/D

0.89

Multi 1Util 166Pistol 3

4eburashka1

L71

14/19/7 · 1744 dmg

ADR

73

HS%

43

K/D

0.74

Entry 2/0Multi 1Util 96

abvg7e

L71

13/21/10 · 1752 dmg

ADR

73

HS%

54

K/D

0.62

Entry 3/0Multi 1Util 44AWP 1Pistol 2

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.