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Winner · fxshnkiIIa's team

13

73 kills · 5 players

de_dust2 · 28 min

17 rounds · 2026-05-31

Europe 5v5 Queue

VVinshoTT's team

4

50 kills · 5 players

Top fragger

VVinshoTT

19 kills

Top impact

VVinshoTT

110 ADR

Util damage

TraggErr

248 HP

Weak spots this match

vs lifetime baseline
  • Mr_6aga

    HS % 18% (avg 46%)

    -61%
  • q--b

    K/D 0.46 (avg 0.75)

    -39%
  • q--b

    ADR 50 (avg 66)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fxshnkiIIa's team

9 · 4

Mr_6aga

L41

17/9/4 · 1667 dmg

ADR

98

HS%

18

K/D

1.89

Entry 3/0Multi 2Util 33AWP 15Pistol 2
HS % -61%K/D +82%ADR +29%

tek1z4260

5

16/8/4 · 1501 dmg

ADR

88

HS%

19

K/D

2.00

Entry 1/0Multi 1Util 89Pistol 1

LobokPsa

L51

16/12/7 · 1748 dmg

ADR

103

HS%

56

K/D

1.33

Entry 1/0Multi 2Util 2Pistol 5

teamMare

L52

12/13/6 · 1404 dmg

ADR

83

HS%

50

K/D

0.92

Entry 1/0Util 14Pistol 3

fxshnkiIIa

L34

12/8/4 · 1172 dmg

ADR

69

HS%

42

K/D

1.50

Entry 2/0Util 190Pistol 3

VVinshoTT's team

3 · 1

VVinshoTT

L63

19/15/1 · 1864 dmg

ADR

110

HS%

42

K/D

1.27

Entry 5/0Multi 1AWP 5Pistol 4

pra1MO

L51

10/15/1 · 1123 dmg

ADR

66

HS%

50

K/D

0.67

Entry 2/0Pistol 3

TraggErr

L2

10/14/2 · 1170 dmg

ADR

69

HS%

30

K/D

0.71

Entry 1/0Multi 1Util 248AWP 1

q--b

L4

6/13/4 · 857 dmg

ADR

50

HS%

50

K/D

0.46

Entry 1/0Pistol 1
K/D -39%ADR -24%

-one666

L4

5/16/6 · 972 dmg

ADR

57

HS%

60

K/D

0.31

AWP 2Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.