Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Spuczek's team

0

103 kills · 5 players

de_mirage · 47 min

1 rounds · 2024-03-29

COMPETITIVE 5v5

Winner · Swoofy12's team

1

105 kills · 5 players

Top fragger

Swoofy12

30 kills

Top impact

s1ck_uckkk

0 ADR

Util damage

s1ck_uckkk

0 HP

Weak spots this match

vs lifetime baseline
  • Rogi-

    ADR 0 (avg 86)

    -100%
  • foxdre

    ADR 0 (avg 52)

    -100%
  • foxdre

    HS % 27% (avg 47%)

    -43%
  • foxdre

    K/D 0.71 (avg 0.96)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Spuczek's team

5 · 7 · OT 1

s1ck_uckkk

L45

24/20/8 · 0 dmg

ADR

0

HS%

46

K/D

1.20

Bonesbtw-

L54

24/20/4 · 0 dmg

ADR

0

HS%

54

K/D

1.20

Multi 3

Spuczek

L61

21/22/9 · 0 dmg

ADR

0

HS%

57

K/D

0.95

flikkflakk

L62

19/19/5 · 0 dmg

ADR

0

HS%

42

K/D

1.00

shizzan

L61

15/24/6 · 0 dmg

ADR

0

HS%

73

K/D

0.62

Swoofy12's team

7 · 5 · OT 4

Swoofy12

L67

30/19/10 · 0 dmg

ADR

0

HS%

27

K/D

1.58

Multi 3

witrezpt

L83

23/24/8 · 0 dmg

ADR

0

HS%

61

K/D

0.96

Multi 2

Rogi-

L42

21/18/14 · 0 dmg

ADR

0

HS%

52

K/D

1.17

Multi 1
ADR -100%K/D +10%HS % +8%

Rubene_

L41

16/21/3 · 0 dmg

ADR

0

HS%

50

K/D

0.76

foxdre

L53

15/21/8 · 0 dmg

ADR

0

HS%

27

K/D

0.71

Multi 1
ADR -100%HS % -43%

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.