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Scenario_'s team

0

57 kills · 5 players

cs_carnival · 24 min

1 rounds · 2024-05-12

Mapcore NA - Community Maps

Winner · pigawn's team

1

73 kills · 5 players

Top fragger

pigawn

20 kills

Top impact

Tinner2

0 ADR

Util damage

Tinner2

0 HP

Weak spots this match

vs lifetime baseline
  • mrpotato44_

    ADR 0 (avg 66)

    -100%
  • Zewen_Senpai

    ADR 0 (avg 53)

    -100%
  • nickk___

    ADR 0 (avg 100)

    -100%
  • Zewen_Senpai

    K/D 0.43 (avg 0.66)

    -35%
  • mrpotato44_

    K/D 0.53 (avg 0.81)

    -35%
  • mrpotato44_

    HS % 25% (avg 37%)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Scenario_'s team

4 · 1

Tinner2

L102

19/14/4 · 0 dmg

ADR

0

HS%

63

K/D

1.36

Multi 2

Scenario_

L42

16/14/1 · 0 dmg

ADR

0

HS%

50

K/D

1.14

Multi 1

pithc

L4

8/17/2 · 0 dmg

ADR

0

HS%

50

K/D

0.47

mrpotato44_

L51

8/15/3 · 0 dmg

ADR

0

HS%

25

K/D

0.53

ADR -100%K/D -35%

Zewen_Senpai

L2

6/14/2 · 0 dmg

ADR

0

HS%

67

K/D

0.43

ADR -100%K/D -35%HS % +76%

pigawn's team

8 · 5

pigawn

L73

20/9/4 · 0 dmg

ADR

0

HS%

25

K/D

2.22

Multi 1

nickk___

L34

19/13/8 · 0 dmg

ADR

0

HS%

37

K/D

1.46

Multi 1
ADR -100%K/D +55%HS % +23%

xScarface-

L43

16/12/5 · 0 dmg

ADR

0

HS%

69

K/D

1.33

Multi 2

FMPONEreal

L42

9/13/7 · 0 dmg

ADR

0

HS%

67

K/D

0.69

Multi 1

Gaydu

L71

9/10/6 · 0 dmg

ADR

0

HS%

33

K/D

0.90

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.