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sizzle_terpz's team

10

79 kills · 5 players

de_ancient · 37 min

23 rounds · 2026-06-02

North America 5V5 Queue

Winner · WearinAWire's team

13

95 kills · 5 players

Top fragger

Bu11etprewf

27 kills

Top impact

dougdimmadom

119 ADR

Util damage

johanneldonw

250 HP

Weak spots this match

vs lifetime baseline
  • AnonyMyth

    K/D 0.48 (avg 0.63)

    -24%
  • AnonyMyth

    ADR 49 (avg 59)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sizzle_terpz's team

3 · 7

dougdimmadom

L54

22/19/10 · 2741 dmg

ADR

119

HS%

59

K/D

1.16

Entry 4/0Multi 2Util 97Pistol 4

Gratrixs

3

18/18/5 · 1847 dmg

ADR

80

HS%

28

K/D

1.00

Entry 1/0Multi 1Util 20Pistol 1

sizzle_terpz

L42

16/17/4 · 1659 dmg

ADR

72

HS%

50

K/D

0.94

Multi 2Util 93AWP 4

johanneldonw

1

13/21/4 · 1391 dmg

ADR

61

HS%

38

K/D

0.62

Entry 4/0Util 250

AnonyMyth

L3

10/21/7 · 1125 dmg

ADR

49

HS%

40

K/D

0.48

Pistol 1
K/D -24%ADR -17%

WearinAWire's team

9 · 4

Bu11etprewf

5

27/13/4 · 2597 dmg

ADR

113

HS%

74

K/D

2.08

Entry 7/0Multi 5Util 32AWP 1Pistol 3

snuuzn

2

21/18/6 · 2054 dmg

ADR

89

HS%

29

K/D

1.17

Entry 3/0Multi 1Util 35Pistol 2

Zxyza_

L52

17/17/14 · 2004 dmg

ADR

87

HS%

59

K/D

1.00

Entry 1/0Multi 1Util 158Pistol 6
HS % +37%

WearinAWire

L53

15/14/6 · 1458 dmg

ADR

63

HS%

20

K/D

1.07

Util 95

mAzzxz

L31

15/17/7 · 1841 dmg

ADR

80

HS%

67

K/D

0.88

Entry 3/0Multi 2Util 51Pistol 3

Half-by-half

First half

3 · 9

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.