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OLEGOOV's team

0

74 kills · 5 players

de_inferno · 47 min

1 rounds · 2025-03-03

Europe 5v5 Queue

Winner · fasci's team

1

88 kills · 5 players

Top fragger

dEM4

26 kills

Top impact

dEM4

103 ADR

Util damage

s0mpel7

212 HP

Weak spots this match

vs lifetime baseline
  • OLEGOOV

    K/D 0.50 (avg 0.89)

    -44%
  • OLEGOOV

    ADR 51 (avg 70)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OLEGOOV's team

4 · 6

Ba1istick

L104

20/20/7 · 2241 dmg

ADR

97

HS%

60

K/D

1.00

Entry 3/0Util 56AWP 1Pistol 3
K/D -13%ADR +16%HS % +9%

PITBULROMA

L101

15/14/4 · 1587 dmg

ADR

69

HS%

47

K/D

1.07

Multi 2Util 91Pistol 1
ADR -13%

s0mpel7

L102

15/16/3 · 1625 dmg

ADR

71

HS%

53

K/D

0.94

Multi 1Util 212Pistol 2

Barneycs

L102

15/20/4 · 1651 dmg

ADR

72

HS%

20

K/D

0.75

Entry 5/0Util 92AWP 3Pistol 1

OLEGOOV

L101

9/18/4 · 1178 dmg

ADR

51

HS%

56

K/D

0.50

Entry 1/0Util 110Pistol 2
K/D -44%ADR -27%HS % +37%

fasci's team

8 · 5

dEM4

L104

26/11/3 · 2357 dmg

ADR

103

HS%

58

K/D

2.36

Entry 2/0Multi 3Util 152AWP 2Pistol 5

fasci

L104

22/15/6 · 2128 dmg

ADR

93

HS%

32

K/D

1.47

Entry 2/0Multi 3Util 38AWP 12Pistol 8

neszz

L10

15/19/6 · 1893 dmg

ADR

82

HS%

80

K/D

0.79

Entry 4/0Multi 1Util 149Pistol 3

Lumen1

L103

14/11/9 · 1643 dmg

ADR

71

HS%

57

K/D

1.27

Entry 3/0Util 160Pistol 2

-padlett

L102

11/18/6 · 1551 dmg

ADR

67

HS%

64

K/D

0.61

Entry 3/0Util 13Pistol 2

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.