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Winner · ReemiinD's team

13

79 kills · 5 players

de_inferno · 48 min

24 rounds · 2026-06-02

Europe 5v5 Queue

SUPAHSAYA's team

11

81 kills · 5 players

Top fragger

dissguised

25 kills

Top impact

dissguised

99 ADR

Util damage

RaaX666

293 HP

Weak spots this match

vs lifetime baseline
  • ReemiinD

    K/D 0.44 (avg 1.30)

    -66%
  • mandakhry-

    K/D 0.89 (avg 1.20)

    -26%
  • ReemiinD

    ADR 65 (avg 87)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ReemiinD's team

5 · 8

dissguised

L105

25/17/2 · 2370 dmg

ADR

99

HS%

44

K/D

1.47

Entry 7/0Multi 3Util 48AWP 5Pistol 5

RaaX666

L104

18/16/2 · 2061 dmg

ADR

86

HS%

44

K/D

1.12

Entry 3/0Multi 2Util 293

mandakhry-

L103

17/19/3 · 1933 dmg

ADR

81

HS%

71

K/D

0.89

Entry 1/0Multi 2Util 141AWP 1Pistol 3
K/D -26%HS % +27%

endly-

L10

12/15/3 · 1526 dmg

ADR

64

HS%

50

K/D

0.80

Entry 1/0Util 237AWP 1Pistol 1

ReemiinD

L101

7/16/11 · 1563 dmg

ADR

65

HS%

43

K/D

0.44

Entry 2/0Util 63
K/D -66%ADR -25%

SUPAHSAYA's team

7 · 4

aneszin

L104

19/14/5 · 2033 dmg

ADR

85

HS%

63

K/D

1.36

Entry 2/0Util 154AWP 2Pistol 3

SUPAHSAYA

L101

18/17/2 · 1836 dmg

ADR

77

HS%

44

K/D

1.06

Multi 2Util 79Pistol 3

Kair0s

L102

18/15/1 · 1569 dmg

ADR

65

HS%

28

K/D

1.20

Entry 3/0Multi 2Util 58AWP 10Pistol 1

almenyyy-

L102

15/16/6 · 1714 dmg

ADR

71

HS%

60

K/D

0.94

Entry 2/0Multi 1Util 20AWP 2Pistol 4

Toutmahh

L102

11/17/6 · 1637 dmg

ADR

68

HS%

55

K/D

0.65

Entry 3/0Util 91Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.