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Winner · -spask-'s team

13

74 kills · 5 players

de_nuke · 32 min

17 rounds · 2026-06-01

Europe 5v5 Queue

-r3volt's team

4

51 kills · 5 players

Top fragger

Ismir999

18 kills

Top impact

dekonate

105 ADR

Util damage

Ismir999

143 HP

Weak spots this match

vs lifetime baseline
  • psychomotion

    K/D 0.38 (avg 1.18)

    -68%
  • psychomotion

    ADR 38 (avg 84)

    -54%
  • podrub0

    HS % 30% (avg 43%)

    -30%
  • podrub0

    K/D 0.91 (avg 1.21)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-spask-'s team

8 · 5

Ismir999

L85

18/10/2 · 1690 dmg

ADR

99

HS%

17

K/D

1.80

Entry 1/0Util 143Pistol 1

dekonate

L81

18/12/2 · 1787 dmg

ADR

105

HS%

44

K/D

1.50

Entry 6/0Multi 3Util 24AWP 11Pistol 6

Chapa___

L83

17/7/3 · 1421 dmg

ADR

84

HS%

29

K/D

2.43

Entry 2/0Util 39Pistol 1

-spask-

L92

11/13/7 · 1439 dmg

ADR

85

HS%

55

K/D

0.85

Entry 2/0Util 22AWP 1

podrub0

L92

10/11/3 · 1246 dmg

ADR

73

HS%

30

K/D

0.91

Entry 2/0Util 127AWP 3Pistol 1
HS % -30%K/D -25%

-r3volt's team

4 · 0

Aratazz

L92

18/13/2 · 1701 dmg

ADR

100

HS%

50

K/D

1.38

Multi 2AWP 6Pistol 9

gara999

L8

11/16/2 · 886 dmg

ADR

52

HS%

64

K/D

0.69

Pistol 4

N0S_21

L91

10/16/5 · 1195 dmg

ADR

70

HS%

50

K/D

0.62

Multi 1Util 17Pistol 7

-r3volt

L81

7/17/5 · 1212 dmg

ADR

71

HS%

71

K/D

0.41

Entry 3/0Pistol 2

psychomotion

L8

5/13/3 · 651 dmg

ADR

38

HS%

80

K/D

0.38

Entry 1/0AWP 1Pistol 1
K/D -68%ADR -54%HS % +63%

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.